Global VR Headsets & Equipment Market Growth 2021-2026

  • receipt Report ID : 270425
  • calendar_today Published On: Apr, 2021
  • file_copy Pages: 167
  • list Consumer Goods

According to this latest study, the 2021 growth of VR Headsets & Equipment will have significant change from previous year. By the most conservative estimates of global VR Headsets & Equipment market size (most likely outcome) will be a year-over-year revenue growth rate of XX% in 2021, from US$ xx million in 2020. Over the next five years the VR Headsets & Equipment market will register a xx% CAGR in terms of revenue, the global market size will reach US$ xx million by 2026.

This report presents a comprehensive overview, market shares, and growth opportunities of VR Headsets & Equipment market by product type, application, key manufacturers and key regions and countries.

Segmentation by type: breakdown data from 2016 to 2021, in Section 2.3; and forecast to 2026 in section 11.7.

PC VR Headsets

All-in-one VR Headsets

Segmentation by application: breakdown data from 2016 to 2021, in Section 2.4; and forecast to 2026 in section 11.8.

Entertainment

Marketing

Education

Others

This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.

Americas

United States

Canada

Mexico

Brazil

APAC

China

Japan

Korea

Southeast Asia

India

Australia

Europe

Germany

France

UK

Italy

Russia

Middle East & Africa

Egypt

South Africa

Israel

Turkey

GCC Countries

The report also presents the market competition landscape and a corresponding detailed analysis of the major vendor/manufacturers in the market. The key manufacturers covered in this report: Breakdown data in Chapter 3.

Samsung

Oculus

Nintendo

HTC

Google

SONY

Fujitsu

MI

HUAWEI

PiMAX

Royole

ANTVR

Homido

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

1 Scope of the Report

1.1 Market Introduction

1.2 Years Considered

1.3 Research Objectives

1.4 Market Research Methodology

1.5 Research Process and Data Source

1.6 Economic Indicators

1.7 Currency Considered

2 Executive Summary

2.1 World Market Overview

2.1.1 Global VR Headsets & Equipment Consumption 2016-2026

2.1.2 VR Headsets & Equipment Consumption CAGR by Region

2.2 VR Headsets & Equipment Segment by Type

2.2.1 PC VR Headsets

2.2.2 All-in-one VR Headsets

2.3 VR Headsets & Equipment Sales by Type

2.3.1 Global VR Headsets & Equipment Sales Market Share by Type (2016-2021)

2.3.2 Global VR Headsets & Equipment Revenue and Market Share by Type (2016-2021)

2.3.3 Global VR Headsets & Equipment Sale Price by Type (2016-2021)

2.4 VR Headsets & Equipment Segment by Application

2.4.1 Entertainment

2.4.2 Marketing

2.4.3 Education

2.4.4 Others

2.5 VR Headsets & Equipment Sales by Application

2.5.1 Global VR Headsets & Equipment Sale Market Share by Application (2016-2021)

2.5.2 Global VR Headsets & Equipment Revenue and Market Share by Application (2016-2021)

2.5.3 Global VR Headsets & Equipment Sale Price by Application (2016-2021)

3 Global VR Headsets & Equipment by Company

3.1 Global VR Headsets & Equipment Sales Market Share by Company

3.1.1 Global VR Headsets & Equipment Sales by Company (2019-2021)

3.1.2 Global VR Headsets & Equipment Sales Market Share by Company (2019-2021)

3.2 Global VR Headsets & Equipment Revenue Market Share by Company

3.2.1 Global VR Headsets & Equipment Revenue by Company (2019-2021)

3.2.2 Global VR Headsets & Equipment Revenue Market Share by Company (2019-2021)

3.3 Global VR Headsets & Equipment Sale Price by Company

3.4 Global Manufacturers VR Headsets & Equipment Producing Area Distribution, Sales Area, Product Type

3.4.1 Key Manufacturers VR Headsets & Equipment Product Location Distribution

3.4.2 Players VR Headsets & Equipment Products Offered

3.5 Market Concentration Rate Analysis

3.5.1 Competition Landscape Analysis

3.5.2 Concentration Ratio (CR3, CR5 and CR10) & (2019-2021)

3.6 New Products and Potential Entrants

3.7 Mergers & Acquisitions, Expansion

4 VR Headsets & Equipment by Region

4.1 Global VR Headsets & Equipment by Region

4.1.1 Global VR Headsets & Equipment Sales by Region

4.1.2 Global VR Headsets & Equipment Revenue by Region

4.2 Americas VR Headsets & Equipment Sales Growth

4.3 APAC VR Headsets & Equipment Sales Growth

4.4 Europe VR Headsets & Equipment Sales Growth

4.5 Middle East & Africa VR Headsets & Equipment Sales Growth

5 Americas

5.1 Americas VR Headsets & Equipment Sales by Country

5.1.1 Americas VR Headsets & Equipment Sales by Country (2016-2021)

5.1.2 Americas VR Headsets & Equipment Revenue by Country (2016-2021)

5.2 Americas VR Headsets & Equipment Sales by Type

5.3 Americas VR Headsets & Equipment Sales by Application

5.4 United States

5.5 Canada

5.6 Mexico

5.7 Brazil

6 APAC

6.1 APAC VR Headsets & Equipment Sales by Region

6.1.1 APAC VR Headsets & Equipment Sales by Region (2016-2021)

6.1.2 APAC VR Headsets & Equipment Revenue by Region (2016-2021)

6.2 APAC VR Headsets & Equipment Sales by Type

6.3 APAC VR Headsets & Equipment Sales by Application

6.4 China

6.5 Japan

6.6 Korea

6.7 Southeast Asia

6.8 India

6.9 Australia

7 Europe

7.1 Europe VR Headsets & Equipment by Country

7.1.1 Europe VR Headsets & Equipment Sales by Country (2016-2021)

7.1.2 Europe VR Headsets & Equipment Revenue by Country (2016-2021)

7.2 Europe VR Headsets & Equipment Sales by Type

7.3 Europe VR Headsets & Equipment Sales by Application

7.4 Germany

7.5 France

7.6 UK

7.7 Italy

7.8 Russia

8 Middle East & Africa

8.1 Middle East & Africa VR Headsets & Equipment by Country

8.1.1 Middle East & Africa VR Headsets & Equipment Sales by Country (2016-2021)

8.1.2 Middle East & Africa VR Headsets & Equipment Revenue by Country (2016-2021)

8.2 Middle East & Africa VR Headsets & Equipment Sales by Type

8.3 Middle East & Africa VR Headsets & Equipment Sales by Application

8.4 Egypt

8.5 South Africa

8.6 Israel

8.7 Turkey

8.8 GCC Country

9 Market Drivers, Challenges and Trends

9.1 Market Drivers and Impact

9.1.1 Growing Demand from Key Regions

9.1.2 Growing Demand from Key Applications and Potential Industries

9.2 Market Challenges and Impact

9.3 Market Trends

10 Marketing, Distributors and Customer

10.1 Sales Channel

10.1.1 Direct Channels

10.1.2 Indirect Channels

10.2 VR Headsets & Equipment Distributors

10.3 VR Headsets & Equipment Customer

11 Global VR Headsets & Equipment Market Forecast

11.1 Global VR Headsets & Equipment Forecast by Region

11.1.1 Global VR Headsets & Equipment Forecast by Regions (2021-2026)

11.2.2 Global VR Headsets & Equipment Revenue Forecast by Regions (2021-2026)

11.2 Americas Forecast by Country

11.3 APAC Forecast by Region

11.4 Europe Forecast by Country

11.5 Middle East & Africa Forecast by Country

11.6 Global VR Headsets & Equipment Forecast by Type

11.7 Global VR Headsets & Equipment Forecast by Application

12 Key Players Analysis

12.1 Samsung

12.1.1 Samsung Company Information

12.1.2 Samsung VR Headsets & Equipment Product Offered

12.1.3 Samsung VR Headsets & Equipment Sales, Revenue, Price and Gross Margin (2019-2021)

12.1.4 Samsung Main Business Overview

12.1.5 Samsung Latest Developments

12.2 Oculus

12.2.1 Oculus Company Information

12.2.2 Oculus VR Headsets & Equipment Product Offered

12.2.3 Oculus VR Headsets & Equipment Sales, Revenue, Price and Gross Margin (2019-2021)

12.2.4 Oculus Main Business Overview

12.2.5 Oculus Latest Developments

12.3 Nintendo

12.3.1 Nintendo Company Information

12.3.2 Nintendo VR Headsets & Equipment Product Offered

12.3.3 Nintendo VR Headsets & Equipment Sales, Revenue, Price and Gross Margin (2019-2021)

12.3.4 Nintendo Main Business Overview

12.3.5 Nintendo Latest Developments

12.4 HTC

12.4.1 HTC Company Information

12.4.2 HTC VR Headsets & Equipment Product Offered

12.4.3 HTC VR Headsets & Equipment Sales, Revenue, Price and Gross Margin (2019-2021)

12.4.4 HTC Main Business Overview

12.4.5 HTC Latest Developments

12.5 Google

12.5.1 Google Company Information

12.5.2 Google VR Headsets & Equipment Product Offered

12.5.3 Google VR Headsets & Equipment Sales, Revenue, Price and Gross Margin (2019-2021)

12.5.4 Google Main Business Overview

12.5.5 Google Latest Developments

12.6 SONY

12.6.1 SONY Company Information

12.6.2 SONY VR Headsets & Equipment Product Offered

12.6.3 SONY VR Headsets & Equipment Sales, Revenue, Price and Gross Margin (2019-2021)

12.6.4 SONY Main Business Overview

12.6.5 SONY Latest Developments

12.7 Fujitsu

12.7.1 Fujitsu Company Information

12.7.2 Fujitsu VR Headsets & Equipment Product Offered

12.7.3 Fujitsu VR Headsets & Equipment Sales, Revenue, Price and Gross Margin (2019-2021)

12.7.4 Fujitsu Main Business Overview

12.7.5 Fujitsu Latest Developments

12.8 MI

12.8.1 MI Company Information

12.8.2 MI VR Headsets & Equipment Product Offered

12.8.3 MI VR Headsets & Equipment Sales, Revenue, Price and Gross Margin (2019-2021)

12.8.4 MI Main Business Overview

12.8.5 MI Latest Developments

12.9 HUAWEI

12.9.1 HUAWEI Company Information

12.9.2 HUAWEI VR Headsets & Equipment Product Offered

12.9.3 HUAWEI VR Headsets & Equipment Sales, Revenue, Price and Gross Margin (2019-2021)

12.9.4 HUAWEI Main Business Overview

12.9.5 HUAWEI Latest Developments

12.10 PiMAX

12.10.1 PiMAX Company Information

12.10.2 PiMAX VR Headsets & Equipment Product Offered

12.10.3 PiMAX VR Headsets & Equipment Sales, Revenue, Price and Gross Margin (2019-2021)

12.10.4 PiMAX Main Business Overview

12.10.5 PiMAX Latest Developments

12.11 Royole

12.11.1 Royole Company Information

12.11.2 Royole VR Headsets & Equipment Product Offered

12.11.3 Royole VR Headsets & Equipment Sales, Revenue, Price and Gross Margin (2019-2021)

12.11.4 Royole Main Business Overview

12.11.5 Royole Latest Developments

12.12 ANTVR

12.12.1 ANTVR Company Information

12.12.2 ANTVR VR Headsets & Equipment Product Offered

12.12.3 ANTVR VR Headsets & Equipment Sales, Revenue, Price and Gross Margin (2019-2021)

12.12.4 ANTVR Main Business Overview

12.12.5 ANTVR Latest Developments

12.13 Homido

12.13.1 Homido Company Information

12.13.2 Homido VR Headsets & Equipment Product Offered

12.13.3 Homido VR Headsets & Equipment Sales, Revenue, Price and Gross Margin (2019-2021)

12.13.4 Homido Main Business Overview

12.13.5 Homido Latest Developments

13 Research Findings and Conclusion

List of Tables

Table 1. VR Headsets & Equipment Consumption CAGR by Region (2020-2026) & ($ Millions)

Table 2. Major Players of PC VR Headsets

Table 3. Major Players of All-in-one VR Headsets

Table 4. Global VR Headsets & Equipment Sales by Type (2016-2021) & (K Units)

Table 5. Global VR Headsets & Equipment Sales Market Share by Type (2016-2021)

Table 6. Global VR Headsets & Equipment Revenue by Type (2016-2021) & ($ million)

Table 7. Global VR Headsets & Equipment Revenue Market Share by Type (2016-2021)

Table 8. Global VR Headsets & Equipment Sale Price by Type (2016-2021)

Table 9. Global VR Headsets & Equipment Sales by Application (2016-2021) & (K Units)

Table 10. Global VR Headsets & Equipment Sales Market Share by Application (2016-2021)

Table 11. Global VR Headsets & Equipment Value by Application (2016-2021)

Table 12. Global VR Headsets & Equipment Revenue Market Share by Application (2016-2021)

Table 13. Global VR Headsets & Equipment Sale Price by Application (2016-2021)

Table 14. Global VR Headsets & Equipment Sales by Company (2019-2021) & (K Units)

Table 15. Global VR Headsets & Equipment Sales Market Share by Company (2019-2021)

Table 16. Global VR Headsets & Equipment Revenue by Company (2019-2021) ($ Millions)

Table 17. Global VR Headsets & Equipment Revenue Market Share by Company (2019-2021)

Table 18. Global VR Headsets & Equipment Sale Price by Company (2019-2021)

Table 19. Key Manufacturers VR Headsets & Equipment Producing Area Distribution and Sales Area

Table 20. Players VR Headsets & Equipment Products Offered

Table 21. VR Headsets & Equipment Concentration Ratio (CR3, CR5 and CR10) & (2019-2021)

Table 22. New Products and Potential Entrants

Table 23. Mergers & Acquisitions, Expansion

Table 24. Global VR Headsets & Equipment Sales by Region (2016-2021) (K Units)

Table 25. Global VR Headsets & Equipment Sales Market Share by Region (2016-2021)

Table 26. Global VR Headsets & Equipment Revenue by Region (2016-2021) & ($ Millions)

Table 27. Global VR Headsets & Equipment Revenue Market Share by Region (2016-2021)

Table 28. Americas VR Headsets & Equipment Sales by Country (2016-2021) & (K Units)

Table 29. Americas VR Headsets & Equipment Sales Market Share by Country (2016-2021)

Table 30. Americas VR Headsets & Equipment Revenue by Country (2016-2021) & ($ Millions)

Table 31. Americas VR Headsets & Equipment Revenue Market Share by Country (2016-2021)

Table 32. Americas VR Headsets & Equipment Sales by Type (2016-2021) & (K Units)

Table 33. Americas VR Headsets & Equipment Sales Market Share by Type (2016-2021)

Table 34. Americas VR Headsets & Equipment Sales by Application (2016-2021) & (K Units)

Table 35. Americas VR Headsets & Equipment Sales Market Share by Application (2016-2021)

Table 36. APAC VR Headsets & Equipment Sales by Region (2016-2021) & (K Units)

Table 37. APAC VR Headsets & Equipment Sales Market Share by Region (2016-2021)

Table 38. APAC VR Headsets & Equipment Revenue by Region (2016-2021) & ($ Millions)

Table 39. APAC VR Headsets & Equipment Revenue Market Share by Region (2016-2021)

Table 40. APAC VR Headsets & Equipment Sales by Type (2016-2021) & (K Units)

Table 41. APAC VR Headsets & Equipment Sales Market Share by Type (2016-2021)

Table 42. APAC VR Headsets & Equipment Sales by Application (2016-2021) & (K Units)

Table 43. APAC VR Headsets & Equipment Sales Market Share by Application (2016-2021)

Table 44. Europe VR Headsets & Equipment Sales by Country (2016-2021) & (K Units)

Table 45. Europe VR Headsets & Equipment Sales Market Share by Country (2016-2021)

Table 46. Europe VR Headsets & Equipment Revenue by Country (2016-2021) & ($ Millions)

Table 47. Europe VR Headsets & Equipment Revenue Market Share by Country (2016-2021)

Table 48. Europe VR Headsets & Equipment Sales by Type (2016-2021) & (K Units)

Table 49. Europe VR Headsets & Equipment Sales Market Share by Type (2016-2021)

Table 50. Europe VR Headsets & Equipment Sales by Application (2016-2021) & (K Units)

Table 51. Europe VR Headsets & Equipment Sales Market Share by Application (2016-2021)

Table 52. Middle East & Africa VR Headsets & Equipment Sales by Country (2016-2021) & (K Units)

Table 53. Middle East & Africa VR Headsets & Equipment Sales Market Share by Country (2016-2021)

Table 54. Middle East & Africa VR Headsets & Equipment Revenue by Country (2016-2021) & ($ Millions)

Table 55. Middle East & Africa VR Headsets & Equipment Revenue Market Share by Country (2016-2021)

Table 56. Middle East & Africa VR Headsets & Equipment Sales by Type (2016-2021) & (K Units)

Table 57. Middle East & Africa VR Headsets & Equipment Sales Market Share by Type (2016-2021)

Table 58. Middle East & Africa VR Headsets & Equipment Sales by Application (2016-2021) & (K Units)

Table 59. Middle East & Africa VR Headsets & Equipment Sales Market Share by Application (2016-2021)

Table 60. Key and Potential Regions of VR Headsets & Equipment

Table 61. Key Application and Potential Industries of VR Headsets & Equipment

Table 62. Key Challenges of VR Headsets & Equipment

Table 63. Key Trends of VR Headsets & Equipment

Table 64. VR Headsets & Equipment Distributors List

Table 65. VR Headsets & Equipment Customer List

Table 66. Global VR Headsets & Equipment Sales Forecast by Region (2021-2026) & (K Units)

Table 67. Global VR Headsets & Equipment Consumption Market Forecast by Region

Table 68. Global VR Headsets & Equipment Revenue Forecast by Region (2021-2026) & ($ millions)

Table 69. Global VR Headsets & Equipment Revenue Market Share Forecast by Region (2021-2026)

Table 70. Americas VR Headsets & Equipment Sales Forecast by Country (2021-2026) & (K Units)

Table 71. Americas VR Headsets & Equipment Revenue Forecast by Country (2021-2026) & ($ millions)

Table 72. APAC VR Headsets & Equipment Sales Forecast by Region (2021-2026) & (K Units)

Table 73. APAC VR Headsets & Equipment Revenue Forecast by Region (2021-2026) & ($ millions)

Table 74. Europe VR Headsets & Equipment Sales Forecast by Country (2021-2026) & (K Units)

Table 75. Europe VR Headsets & Equipment Revenue Forecast by Country (2021-2026) & ($ millions)

Table 76. Middle East & Africa VR Headsets & Equipment Sales Forecast by Country (2021-2026) & (K Units)

Table 77. Middle East & Africa VR Headsets & Equipment Revenue Forecast by Country (2021-2026) & ($ millions)

Table 78. Global VR Headsets & Equipment Sales Forecast by Type (2021-2026) & (K Units)

Table 79. Global VR Headsets & Equipment Sales Market Share Forecast by Type (2021-2026)

Table 80. Global VR Headsets & Equipment Revenue Forecast by Type (2021-2026) & ($ Millions)

Table 81. Global VR Headsets & Equipment Revenue Market Share Forecast by Type (2021-2026)

Table 82. Global VR Headsets & Equipment Sales Forecast by Application (2021-2026) & (K Units)

Table 83. Global VR Headsets & Equipment Sales Market Share Forecast by Application (2021-2026)

Table 84. Global VR Headsets & Equipment Revenue Forecast by Application (2021-2026) & ($ Millions)

Table 85. Global VR Headsets & Equipment Revenue Market Share Forecast by Application (2021-2026)

Table 86. Samsung Basic Information, VR Headsets & Equipment Manufacturing Base, Sales Area and Its Competitors

Table 87. Samsung VR Headsets & Equipment Product Offered

Table 88. Samsung VR Headsets & Equipment Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2019-2021E)

Table 89. Samsung Main Business

Table 90. Samsung Latest Developments

Table 91. Oculus Basic Information, VR Headsets & Equipment Manufacturing Base, Sales Area and Its Competitors

Table 92. Oculus VR Headsets & Equipment Product Offered

Table 93. Oculus VR Headsets & Equipment Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2019-2021E)

Table 94. Oculus Main Business

Table 95. Oculus Latest Developments

Table 96. Nintendo Basic Information, VR Headsets & Equipment Manufacturing Base, Sales Area and Its Competitors

Table 97. Nintendo VR Headsets & Equipment Product Offered

Table 98. Nintendo VR Headsets & Equipment Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2019-2021E)

Table 99. Nintendo Main Business

Table 100. Nintendo Latest Developments

Table 101. HTC Basic Information, VR Headsets & Equipment Manufacturing Base, Sales Area and Its Competitors

Table 102. HTC VR Headsets & Equipment Product Offered

Table 103. HTC VR Headsets & Equipment Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2019-2021E)

Table 104. HTC Main Business

Table 105. HTC Latest Developments

Table 106. Google Basic Information, VR Headsets & Equipment Manufacturing Base, Sales Area and Its Competitors

Table 107. Google VR Headsets & Equipment Product Offered

Table 108. Google VR Headsets & Equipment Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2019-2021E)

Table 109. Google Main Business

Table 110. Google Latest Developments

Table 111. SONY Basic Information, VR Headsets & Equipment Manufacturing Base, Sales Area and Its Competitors

Table 112. SONY VR Headsets & Equipment Product Offered

Table 113. SONY VR Headsets & Equipment Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2019-2021E)

Table 114. SONY Main Business

Table 115. SONY Latest Developments

Table 116. Fujitsu Basic Information, VR Headsets & Equipment Manufacturing Base, Sales Area and Its Competitors

Table 117. Fujitsu VR Headsets & Equipment Product Offered

Table 118. Fujitsu VR Headsets & Equipment Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2019-2021E)

Table 119. Fujitsu Main Business

Table 120. Fujitsu Latest Developments

Table 121. MI Basic Information, VR Headsets & Equipment Manufacturing Base, Sales Area and Its Competitors

Table 122. MI VR Headsets & Equipment Product Offered

Table 123. MI VR Headsets & Equipment Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2019-2021E)

Table 124. MI Main Business

Table 125. MI Latest Developments

Table 126. HUAWEI Basic Information, VR Headsets & Equipment Manufacturing Base, Sales Area and Its Competitors

Table 127. HUAWEI VR Headsets & Equipment Product Offered

Table 128. HUAWEI VR Headsets & Equipment Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2019-2021E)

Table 129. HUAWEI Main Business

Table 130. HUAWEI Latest Developments

Table 131. PiMAX Basic Information, VR Headsets & Equipment Manufacturing Base, Sales Area and Its Competitors

Table 132. PiMAX VR Headsets & Equipment Product Offered

Table 133. PiMAX VR Headsets & Equipment Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2019-2021E)

Table 134. PiMAX Main Business

Table 135. PiMAX Latest Developments

Table 136. Royole Basic Information, VR Headsets & Equipment Manufacturing Base, Sales Area and Its Competitors

Table 137. Royole VR Headsets & Equipment Product Offered

Table 138. Royole VR Headsets & Equipment Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2019-2021E)

Table 139. Royole Main Business

Table 140. Royole Latest Developments

Table 141. ANTVR Basic Information, VR Headsets & Equipment Manufacturing Base, Sales Area and Its Competitors

Table 142. ANTVR VR Headsets & Equipment Product Offered

Table 143. ANTVR VR Headsets & Equipment Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2019-2021E)

Table 144. ANTVR Main Business

Table 145. ANTVR Latest Developments

Table 146. Homido Basic Information, VR Headsets & Equipment Manufacturing Base, Sales Area and Its Competitors

Table 147. Homido VR Headsets & Equipment Product Offered

Table 148. Homido VR Headsets & Equipment Sales (K Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2019-2021E)

Table 149. Homido Main Business

Table 150. Homido Latest Developments

List of Figures

Figure 1. Picture of VR Headsets & Equipment

Figure 2. VR Headsets & Equipment Report Years Considered

Figure 3. Research Objectives

Figure 4. Research Methodology

Figure 5. Research Process and Data Source

Figure 6. Global VR Headsets & Equipment Sales Growth Rate 2016-2026 (K Units)

Figure 7. Global VR Headsets & Equipment Revenue Growth Rate 2016-2026 ($ Millions)

Figure 8. VR Headsets & Equipment Sales by Region (2021 & 2026) & ($ millions)

Figure 9. Product Picture of PC VR Headsets

Figure 10. Product Picture of All-in-one VR Headsets

Figure 11. Global VR Headsets & Equipment Sales Market Share by Type in 2020

Figure 12. Global VR Headsets & Equipment Revenue Market Share by Type (2016-2021)

Figure 13. VR Headsets & Equipment Consumed in Entertainment

Figure 14. Global VR Headsets & Equipment Market: Entertainment (2016-2021) & (K Units)

Figure 15. VR Headsets & Equipment Consumed in Marketing

Figure 16. Global VR Headsets & Equipment Market: Marketing (2016-2021) & (K Units)

Figure 17. VR Headsets & Equipment Consumed in Education

Figure 18. Global VR Headsets & Equipment Market: Education (2016-2021) & (K Units)

Figure 19. VR Headsets & Equipment Consumed in Others

Figure 20. Global VR Headsets & Equipment Market: Others (2016-2021) & (K Units)

Figure 21. Global VR Headsets & Equipment Sales Market Share by Application (2016-2021)

Figure 22. Global VR Headsets & Equipment Revenue Market Share by Application in 2020

Figure 23. VR Headsets & Equipment Revenue Market by Company in 2020 ($ Million)

Figure 24. Global VR Headsets & Equipment Revenue Market Share by Company in 2020

Figure 25. Global VR Headsets & Equipment Sales Market Share by Regions (2016-2021)

Figure 26. Global VR Headsets & Equipment Revenue Market Share by Region in 2020

Figure 27. Americas VR Headsets & Equipment Sales 2016-2021 (K Units)

Figure 28. Americas VR Headsets & Equipment Revenue 2016-2021 ($ Millions)

Figure 29. APAC VR Headsets & Equipment Sales 2016-2021 (K Units)

Figure 30. APAC VR Headsets & Equipment Revenue 2016-2021 ($ Millions)

Figure 31. Europe VR Headsets & Equipment Sales 2016-2021 (K Units)

Figure 32. Europe VR Headsets & Equipment Revenue 2016-2021 ($ Millions)

Figure 33. Middle East & Africa VR Headsets & Equipment Sales 2016-2021 (K Units)

Figure 34. Middle East & Africa VR Headsets & Equipment Revenue 2016-2021 ($ Millions)

Figure 35. Americas VR Headsets & Equipment Sales Market Share by Country in 2020

Figure 36. Americas VR Headsets & Equipment Revenue Market Share by Country in 2020

Figure 37. Americas VR Headsets & Equipment Sales Market Share by Type in 2020

Figure 38. Americas VR Headsets & Equipment Sales Market Share by Application in 2020

Figure 39. United States VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 40. Canada VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 41. Mexico VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 42. Brazil VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 43. APAC VR Headsets & Equipment Sales Market Share by Region in 2020

Figure 44. APAC VR Headsets & Equipment Revenue Market Share by Regions in 2020

Figure 45. APAC VR Headsets & Equipment Sales Market Share by Type in 2020

Figure 46. APAC VR Headsets & Equipment Sales Market Share by Application in 2020

Figure 47. China VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 48. Japan VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 49. Korea VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 50. Southeast Asia VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 51. India VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 52. Australia VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 53. Europe VR Headsets & Equipment Sales Market Share by Country in 2020

Figure 54. Europe VR Headsets & Equipment Revenue Market Share by Country in 2020

Figure 55. Europe VR Headsets & Equipment Sales Market Share by Type in 2020

Figure 56. Europe VR Headsets & Equipment Sales Market Share by Application in 2020

Figure 57. Germany VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 58. France VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 59. UK VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 60. Italy VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 61. Russia VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 62. Middle East & Africa VR Headsets & Equipment Sales Market Share by Country in 2020

Figure 63. Middle East & Africa VR Headsets & Equipment Revenue Market Share by Country in 2020

Figure 64. Middle East & Africa VR Headsets & Equipment Sales Market Share by Type in 2020

Figure 65. Middle East & Africa VR Headsets & Equipment Sales Market Share by Application in 2020

Figure 66. Egypt VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 67. South Africa VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 68. Israel VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 69. Turkey VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 70. GCC Country VR Headsets & Equipment Revenue Growth 2016-2021 ($ Millions)

Figure 71. Channels of Distribution

Figure 72. Distributors Profiles

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