Global Gaming Headset Market Growth 2021-2026

  • receipt Report ID : 236916
  • calendar_today Published On: Apr, 2021
  • file_copy Pages: 181
  • list Consumer Goods

According to this latest study, the 2021 growth of Gaming Headset will have significant change from previous year. By the most conservative estimates of global Gaming Headset market size (most likely outcome) will be a year-over-year revenue growth rate of XX% in 2021, from US$ 1970.9 million in 2020. Over the next five years the Gaming Headset market will register a 7.8% CAGR in terms of revenue, the global market size will reach US$ 2659.6 million by 2026.

This report presents a comprehensive overview, market shares, and growth opportunities of Gaming Headset market by product type, application, key manufacturers and key regions and countries.

Segmentation by type: breakdown data from 2016 to 2021, in Section 2.3; and forecast to 2026 in section 11.7.

Supra-Aural

Circumaural

Canalphones

Backphones

Others

Segmentation by application: breakdown data from 2016 to 2021, in Section 2.4; and forecast to 2026 in section 11.8.

Wired USB/Analog 3.5mm

Wireless USB Transmitter

Near Field Communication (NFC)

Others

This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.

Americas

United States

Canada

Mexico

Brazil

APAC

China

Japan

Korea

Southeast Asia

India

Australia

Europe

Germany

France

UK

Italy

Russia

Middle East & Africa

Egypt

South Africa

Israel

Turkey

GCC Countries

The report also presents the market competition landscape and a corresponding detailed analysis of the major vendor/manufacturers in the market. The key manufacturers covered in this report: Breakdown data in Chapter 3.

Turtle Beach

Sony

Sennheiser

PDP-Pelican

Skullcandy

Microsoft (XBOX)

Plantronics

Logitech

Somic

SteelSeries

Audio-Technica

Creative Technology

Cooler Master

Big Ben

Corsair

Mad Catz-TRITTON

Gioteck

Accessories 4 Technology

Trust International

Kotion Electronic

Hama GmbH

Thrustmaster

Razer

Genius

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

1 Scope of the Report

1.1 Market Introduction

1.2 Years Considered

1.3 Research Objectives

1.4 Market Research Methodology

1.5 Research Process and Data Source

1.6 Economic Indicators

1.7 Currency Considered

2 Executive Summary

2.1 World Market Overview

2.1.1 Global Gaming Headset Consumption 2016-2026

2.1.2 Gaming Headset Consumption CAGR by Region

2.2 Gaming Headset Segment by Type

2.2.1 Supra-Aural

2.2.2 Circumaural

2.2.3 Canalphones

2.2.4 Backphones

2.2.5 Others

2.3 Gaming Headset Sales by Type

2.3.1 Global Gaming Headset Sales Market Share by Type (2016-2021)

2.3.2 Global Gaming Headset Revenue and Market Share by Type (2016-2021)

2.3.3 Global Gaming Headset Sale Price by Type (2016-2021)

2.4 Gaming Headset Segment by Application

2.4.1 Wired USB/Analog 3.5mm

2.4.2 Wireless USB Transmitter

2.4.3 Near Field Communication (NFC)

2.4.4 Others

2.5 Gaming Headset Sales by Application

2.5.1 Global Gaming Headset Sale Market Share by Application (2016-2021)

2.5.2 Global Gaming Headset Revenue and Market Share by Application (2016-2021)

2.5.3 Global Gaming Headset Sale Price by Application (2016-2021)

3 Global Gaming Headset by Company

3.1 Global Gaming Headset Sales Market Share by Company

3.1.1 Global Gaming Headset Sales by Company (2019-2021)

3.1.2 Global Gaming Headset Sales Market Share by Company (2019-2021)

3.2 Global Gaming Headset Revenue Market Share by Company

3.2.1 Global Gaming Headset Revenue by Company (2019-2021)

3.2.2 Global Gaming Headset Revenue Market Share by Company (2019-2021)

3.3 Global Gaming Headset Sale Price by Company

3.4 Global Manufacturers Gaming Headset Producing Area Distribution, Sales Area, Product Type

3.4.1 Key Manufacturers Gaming Headset Product Location Distribution

3.4.2 Players Gaming Headset Products Offered

3.5 Market Concentration Rate Analysis

3.5.1 Competition Landscape Analysis

3.5.2 Concentration Ratio (CR3, CR5 and CR10) & (2019-2021)

3.6 New Products and Potential Entrants

3.7 Mergers & Acquisitions, Expansion

4 Gaming Headset by Region

4.1 Global Gaming Headset by Region

4.1.1 Global Gaming Headset Sales by Region

4.1.2 Global Gaming Headset Revenue by Region

4.2 Americas Gaming Headset Sales Growth

4.3 APAC Gaming Headset Sales Growth

4.4 Europe Gaming Headset Sales Growth

4.5 Middle East & Africa Gaming Headset Sales Growth

5 Americas

5.1 Americas Gaming Headset Sales by Country

5.1.1 Americas Gaming Headset Sales by Country (2016-2021)

5.1.2 Americas Gaming Headset Revenue by Country (2016-2021)

5.2 Americas Gaming Headset Sales by Type

5.3 Americas Gaming Headset Sales by Application

5.4 United States

5.5 Canada

5.6 Mexico

5.7 Brazil

6 APAC

6.1 APAC Gaming Headset Sales by Region

6.1.1 APAC Gaming Headset Sales by Region (2016-2021)

6.1.2 APAC Gaming Headset Revenue by Region (2016-2021)

6.2 APAC Gaming Headset Sales by Type

6.3 APAC Gaming Headset Sales by Application

6.4 China

6.5 Japan

6.6 Korea

6.7 Southeast Asia

6.8 India

6.9 Australia

7 Europe

7.1 Europe Gaming Headset by Country

7.1.1 Europe Gaming Headset Sales by Country (2016-2021)

7.1.2 Europe Gaming Headset Revenue by Country (2016-2021)

7.2 Europe Gaming Headset Sales by Type

7.3 Europe Gaming Headset Sales by Application

7.4 Germany

7.5 France

7.6 UK

7.7 Italy

7.8 Russia

8 Middle East & Africa

8.1 Middle East & Africa Gaming Headset by Country

8.1.1 Middle East & Africa Gaming Headset Sales by Country (2016-2021)

8.1.2 Middle East & Africa Gaming Headset Revenue by Country (2016-2021)

8.2 Middle East & Africa Gaming Headset Sales by Type

8.3 Middle East & Africa Gaming Headset Sales by Application

8.4 Egypt

8.5 South Africa

8.6 Israel

8.7 Turkey

8.8 GCC Country

9 Market Drivers, Challenges and Trends

9.1 Market Drivers and Impact

9.1.1 Growing Demand from Key Regions

9.1.2 Growing Demand from Key Applications and Potential Industries

9.2 Market Challenges and Impact

9.3 Market Trends

10 Marketing, Distributors and Customer

10.1 Sales Channel

10.1.1 Direct Channels

10.1.2 Indirect Channels

10.2 Gaming Headset Distributors

10.3 Gaming Headset Customer

11 Global Gaming Headset Market Forecast

11.1 Global Gaming Headset Forecast by Region

11.1.1 Global Gaming Headset Forecast by Regions (2021-2026)

11.2.2 Global Gaming Headset Revenue Forecast by Regions (2021-2026)

11.2 Americas Forecast by Country

11.3 APAC Forecast by Region

11.4 Europe Forecast by Country

11.5 Middle East & Africa Forecast by Country

11.6 Global Gaming Headset Forecast by Type

11.7 Global Gaming Headset Forecast by Application

12 Key Players Analysis

12.1 Turtle Beach

12.1.1 Turtle Beach Company Information

12.1.2 Turtle Beach Gaming Headset Product Offered

12.1.3 Turtle Beach Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.1.4 Turtle Beach Main Business Overview

12.1.5 Turtle Beach Latest Developments

12.2 Sony

12.2.1 Sony Company Information

12.2.2 Sony Gaming Headset Product Offered

12.2.3 Sony Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.2.4 Sony Main Business Overview

12.2.5 Sony Latest Developments

12.3 Sennheiser

12.3.1 Sennheiser Company Information

12.3.2 Sennheiser Gaming Headset Product Offered

12.3.3 Sennheiser Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.3.4 Sennheiser Main Business Overview

12.3.5 Sennheiser Latest Developments

12.4 PDP-Pelican

12.4.1 PDP-Pelican Company Information

12.4.2 PDP-Pelican Gaming Headset Product Offered

12.4.3 PDP-Pelican Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.4.4 PDP-Pelican Main Business Overview

12.4.5 PDP-Pelican Latest Developments

12.5 Skullcandy

12.5.1 Skullcandy Company Information

12.5.2 Skullcandy Gaming Headset Product Offered

12.5.3 Skullcandy Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.5.4 Skullcandy Main Business Overview

12.5.5 Skullcandy Latest Developments

12.6 Microsoft (XBOX)

12.6.1 Microsoft (XBOX) Company Information

12.6.2 Microsoft (XBOX) Gaming Headset Product Offered

12.6.3 Microsoft (XBOX) Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.6.4 Microsoft (XBOX) Main Business Overview

12.6.5 Microsoft (XBOX) Latest Developments

12.7 Plantronics

12.7.1 Plantronics Company Information

12.7.2 Plantronics Gaming Headset Product Offered

12.7.3 Plantronics Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.7.4 Plantronics Main Business Overview

12.7.5 Plantronics Latest Developments

12.8 Logitech

12.8.1 Logitech Company Information

12.8.2 Logitech Gaming Headset Product Offered

12.8.3 Logitech Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.8.4 Logitech Main Business Overview

12.8.5 Logitech Latest Developments

12.9 Somic

12.9.1 Somic Company Information

12.9.2 Somic Gaming Headset Product Offered

12.9.3 Somic Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.9.4 Somic Main Business Overview

12.9.5 Somic Latest Developments

12.10 SteelSeries

12.10.1 SteelSeries Company Information

12.10.2 SteelSeries Gaming Headset Product Offered

12.10.3 SteelSeries Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.10.4 SteelSeries Main Business Overview

12.10.5 SteelSeries Latest Developments

12.11 Audio-Technica

12.11.1 Audio-Technica Company Information

12.11.2 Audio-Technica Gaming Headset Product Offered

12.11.3 Audio-Technica Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.11.4 Audio-Technica Main Business Overview

12.11.5 Audio-Technica Latest Developments

12.12 Creative Technology

12.12.1 Creative Technology Company Information

12.12.2 Creative Technology Gaming Headset Product Offered

12.12.3 Creative Technology Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.12.4 Creative Technology Main Business Overview

12.12.5 Creative Technology Latest Developments

12.13 Cooler Master

12.13.1 Cooler Master Company Information

12.13.2 Cooler Master Gaming Headset Product Offered

12.13.3 Cooler Master Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.13.4 Cooler Master Main Business Overview

12.13.5 Cooler Master Latest Developments

12.14 Big Ben

12.14.1 Big Ben Company Information

12.14.2 Big Ben Gaming Headset Product Offered

12.14.3 Big Ben Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.14.4 Big Ben Main Business Overview

12.14.5 Big Ben Latest Developments

12.15 Corsair

12.15.1 Corsair Company Information

12.15.2 Corsair Gaming Headset Product Offered

12.15.3 Corsair Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.15.4 Corsair Main Business Overview

12.15.5 Corsair Latest Developments

12.16 Mad Catz-TRITTON

12.16.1 Mad Catz-TRITTON Company Information

12.16.2 Mad Catz-TRITTON Gaming Headset Product Offered

12.16.3 Mad Catz-TRITTON Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.16.4 Mad Catz-TRITTON Main Business Overview

12.16.5 Mad Catz-TRITTON Latest Developments

12.17 Gioteck

12.17.1 Gioteck Company Information

12.17.2 Gioteck Gaming Headset Product Offered

12.17.3 Gioteck Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.17.4 Gioteck Main Business Overview

12.17.5 Gioteck Latest Developments

12.18 Accessories 4 Technology

12.18.1 Accessories 4 Technology Company Information

12.18.2 Accessories 4 Technology Gaming Headset Product Offered

12.18.3 Accessories 4 Technology Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.18.4 Accessories 4 Technology Main Business Overview

12.18.5 Accessories 4 Technology Latest Developments

12.19 Trust International

12.19.1 Trust International Company Information

12.19.2 Trust International Gaming Headset Product Offered

12.19.3 Trust International Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.19.4 Trust International Main Business Overview

12.19.5 Trust International Latest Developments

12.20 Kotion Electronic

12.20.1 Kotion Electronic Company Information

12.20.2 Kotion Electronic Gaming Headset Product Offered

12.20.3 Kotion Electronic Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.20.4 Kotion Electronic Main Business Overview

12.20.5 Kotion Electronic Latest Developments

12.21 Hama GmbH

12.21.1 Hama GmbH Company Information

12.21.2 Hama GmbH Gaming Headset Product Offered

12.21.3 Hama GmbH Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.21.4 Hama GmbH Main Business Overview

12.21.5 Hama GmbH Latest Developments

12.22 Thrustmaster

12.22.1 Thrustmaster Company Information

12.22.2 Thrustmaster Gaming Headset Product Offered

12.22.3 Thrustmaster Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.22.4 Thrustmaster Main Business Overview

12.22.5 Thrustmaster Latest Developments

12.23 Razer

12.23.1 Razer Company Information

12.23.2 Razer Gaming Headset Product Offered

12.23.3 Razer Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.23.4 Razer Main Business Overview

12.23.5 Razer Latest Developments

12.24 Genius

12.24.1 Genius Company Information

12.24.2 Genius Gaming Headset Product Offered

12.24.3 Genius Gaming Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.24.4 Genius Main Business Overview

12.24.5 Genius Latest Developments

13 Research Findings and Conclusion

List of Tables

Table 1. Gaming Headset Consumption CAGR by Region (2020-2026) & ($ Millions)

Table 2. Major Players of Supra-Aural

Table 3. Major Players of Circumaural

Table 4. Major Players of Canalphones

Table 5. Major Players of Backphones

Table 6. Major Players of Others

Table 7. Global Gaming Headset Sales by Type (2016-2021) & (K Units)

Table 8. Global Gaming Headset Sales Market Share by Type (2016-2021)

Table 9. Global Gaming Headset Revenue by Type (2016-2021) & ($ million)

Table 10. Global Gaming Headset Revenue Market Share by Type (2016-2021)

Table 11. Global Gaming Headset Sale Price by Type (2016-2021)

Table 12. Global Gaming Headset Sales by Application (2016-2021) & (K Units)

Table 13. Global Gaming Headset Sales Market Share by Application (2016-2021)

Table 14. Global Gaming Headset Value by Application (2016-2021)

Table 15. Global Gaming Headset Revenue Market Share by Application (2016-2021)

Table 16. Global Gaming Headset Sale Price by Application (2016-2021)

Table 17. Global Gaming Headset Sales by Company (2019-2021) & (K Units)

Table 18. Global Gaming Headset Sales Market Share by Company (2019-2021)

Table 19. Global Gaming Headset Revenue by Company (2019-2021) ($ Millions)

Table 20. Global Gaming Headset Revenue Market Share by Company (2019-2021)

Table 21. Global Gaming Headset Sale Price by Company (2019-2021)

Table 22. Key Manufacturers Gaming Headset Producing Area Distribution and Sales Area

Table 23. Players Gaming Headset Products Offered

Table 24. Gaming Headset Concentration Ratio (CR3, CR5 and CR10) & (2019-2021)

Table 25. New Products and Potential Entrants

Table 26. Mergers & Acquisitions, Expansion

Table 27. Global Gaming Headset Sales by Region (2016-2021) (K Units)

Table 28. Global Gaming Headset Sales Market Share by Region (2016-2021)

Table 29. Global Gaming Headset Revenue by Region (2016-2021) & ($ Millions)

Table 30. Global Gaming Headset Revenue Market Share by Region (2016-2021)

Table 31. Americas Gaming Headset Sales by Country (2016-2021) & (K Units)

Table 32. Americas Gaming Headset Sales Market Share by Country (2016-2021)

Table 33. Americas Gaming Headset Revenue by Country (2016-2021) & ($ Millions)

Table 34. Americas Gaming Headset Revenue Market Share by Country (2016-2021)

Table 35. Americas Gaming Headset Sales by Type (2016-2021) & (K Units)

Table 36. Americas Gaming Headset Sales Market Share by Type (2016-2021)

Table 37. Americas Gaming Headset Sales by Application (2016-2021) & (K Units)

Table 38. Americas Gaming Headset Sales Market Share by Application (2016-2021)

Table 39. APAC Gaming Headset Sales by Region (2016-2021) & (K Units)

Table 40. APAC Gaming Headset Sales Market Share by Region (2016-2021)

Table 41. APAC Gaming Headset Revenue by Region (2016-2021) & ($ Millions)

Table 42. APAC Gaming Headset Revenue Market Share by Region (2016-2021)

Table 43. APAC Gaming Headset Sales by Type (2016-2021) & (K Units)

Table 44. APAC Gaming Headset Sales Market Share by Type (2016-2021)

Table 45. APAC Gaming Headset Sales by Application (2016-2021) & (K Units)

Table 46. APAC Gaming Headset Sales Market Share by Application (2016-2021)

Table 47. Europe Gaming Headset Sales by Country (2016-2021) & (K Units)

Table 48. Europe Gaming Headset Sales Market Share by Country (2016-2021)

Table 49. Europe Gaming Headset Revenue by Country (2016-2021) & ($ Millions)

Table 50. Europe Gaming Headset Revenue Market Share by Country (2016-2021)

Table 51. Europe Gaming Headset Sales by Type (2016-2021) & (K Units)

Table 52. Europe Gaming Headset Sales Market Share by Type (2016-2021)

Table 53. Europe Gaming Headset Sales by Application (2016-2021) & (K Units)

Table 54. Europe Gaming Headset Sales Market Share by Application (2016-2021)

Table 55. Middle East & Africa Gaming Headset Sales by Country (2016-2021) & (K Units)

Table 56. Middle East & Africa Gaming Headset Sales Market Share by Country (2016-2021)

Table 57. Middle East & Africa Gaming Headset Revenue by Country (2016-2021) & ($ Millions)

Table 58. Middle East & Africa Gaming Headset Revenue Market Share by Country (2016-2021)

Table 59. Middle East & Africa Gaming Headset Sales by Type (2016-2021) & (K Units)

Table 60. Middle East & Africa Gaming Headset Sales Market Share by Type (2016-2021)

Table 61. Middle East & Africa Gaming Headset Sales by Application (2016-2021) & (K Units)

Table 62. Middle East & Africa Gaming Headset Sales Market Share by Application (2016-2021)

Table 63. Key and Potential Regions of Gaming Headset

Table 64. Key Application and Potential Industries of Gaming Headset

Table 65. Key Challenges of Gaming Headset

Table 66. Key Trends of Gaming Headset

Table 67. Gaming Headset Distributors List

Table 68. Gaming Headset Customer List

Table 69. Global Gaming Headset Sales Forecast by Region (2021-2026) & (K Units)

Table 70. Global Gaming Headset Consumption Market Forecast by Region

Table 71. Global Gaming Headset Revenue Forecast by Region (2021-2026) & ($ millions)

Table 72. Global Gaming Headset Revenue Market Share Forecast by Region (2021-2026)

Table 73. Americas Gaming Headset Sales Forecast by Country (2021-2026) & (K Units)

Table 74. Americas Gaming Headset Revenue Forecast by Country (2021-2026) & ($ millions)

Table 75. APAC Gaming Headset Sales Forecast by Region (2021-2026) & (K Units)

Table 76. APAC Gaming Headset Revenue Forecast by Region (2021-2026) & ($ millions)

Table 77. Europe Gaming Headset Sales Forecast by Country (2021-2026) & (K Units)

Table 78. Europe Gaming Headset Revenue Forecast by Country (2021-2026) & ($ millions)

Table 79. Middle East & Africa Gaming Headset Sales Forecast by Country (2021-2026) & (K Units)

Table 80. Middle East & Africa Gaming Headset Revenue Forecast by Country (2021-2026) & ($ millions)

Table 81. Global Gaming Headset Sales Forecast by Type (2021-2026) & (K Units)

Table 82. Global Gaming Headset Sales Market Share Forecast by Type (2021-2026)

Table 83. Global Gaming Headset Revenue Forecast by Type (2021-2026) & ($ Millions)

Table 84. Global Gaming Headset Revenue Market Share Forecast by Type (2021-2026)

Table 85. Global Gaming Headset Sales Forecast by Application (2021-2026) & (K Units)

Table 86. Global Gaming Headset Sales Market Share Forecast by Application (2021-2026)

Table 87. Global Gaming Headset Revenue Forecast by Application (2021-2026) & ($ Millions)

Table 88. Global Gaming Headset Revenue Market Share Forecast by Application (2021-2026)

Table 89. Turtle Beach Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 90. Turtle Beach Gaming Headset Product Offered

Table 91. Turtle Beach Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 92. Turtle Beach Main Business

Table 93. Turtle Beach Latest Developments

Table 94. Sony Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 95. Sony Gaming Headset Product Offered

Table 96. Sony Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 97. Sony Main Business

Table 98. Sony Latest Developments

Table 99. Sennheiser Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 100. Sennheiser Gaming Headset Product Offered

Table 101. Sennheiser Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 102. Sennheiser Main Business

Table 103. Sennheiser Latest Developments

Table 104. PDP-Pelican Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 105. PDP-Pelican Gaming Headset Product Offered

Table 106. PDP-Pelican Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 107. PDP-Pelican Main Business

Table 108. PDP-Pelican Latest Developments

Table 109. Skullcandy Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 110. Skullcandy Gaming Headset Product Offered

Table 111. Skullcandy Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 112. Skullcandy Main Business

Table 113. Skullcandy Latest Developments

Table 114. Microsoft (XBOX) Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 115. Microsoft (XBOX) Gaming Headset Product Offered

Table 116. Microsoft (XBOX) Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 117. Microsoft (XBOX) Main Business

Table 118. Microsoft (XBOX) Latest Developments

Table 119. Plantronics Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 120. Plantronics Gaming Headset Product Offered

Table 121. Plantronics Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 122. Plantronics Main Business

Table 123. Plantronics Latest Developments

Table 124. Logitech Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 125. Logitech Gaming Headset Product Offered

Table 126. Logitech Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 127. Logitech Main Business

Table 128. Logitech Latest Developments

Table 129. Somic Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 130. Somic Gaming Headset Product Offered

Table 131. Somic Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 132. Somic Main Business

Table 133. Somic Latest Developments

Table 134. SteelSeries Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 135. SteelSeries Gaming Headset Product Offered

Table 136. SteelSeries Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 137. SteelSeries Main Business

Table 138. SteelSeries Latest Developments

Table 139. Audio-Technica Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 140. Audio-Technica Gaming Headset Product Offered

Table 141. Audio-Technica Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 142. Audio-Technica Main Business

Table 143. Audio-Technica Latest Developments

Table 144. Creative Technology Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 145. Creative Technology Gaming Headset Product Offered

Table 146. Creative Technology Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 147. Creative Technology Main Business

Table 148. Creative Technology Latest Developments

Table 149. Cooler Master Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 150. Cooler Master Gaming Headset Product Offered

Table 151. Cooler Master Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 152. Cooler Master Main Business

Table 153. Cooler Master Latest Developments

Table 154. Big Ben Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 155. Big Ben Gaming Headset Product Offered

Table 156. Big Ben Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 157. Big Ben Main Business

Table 158. Big Ben Latest Developments

Table 159. Corsair Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 160. Corsair Gaming Headset Product Offered

Table 161. Corsair Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 162. Corsair Main Business

Table 163. Corsair Latest Developments

Table 164. Mad Catz-TRITTON Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 165. Mad Catz-TRITTON Gaming Headset Product Offered

Table 166. Mad Catz-TRITTON Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 167. Mad Catz-TRITTON Main Business

Table 168. Mad Catz-TRITTON Latest Developments

Table 169. Gioteck Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 170. Gioteck Gaming Headset Product Offered

Table 171. Gioteck Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 172. Gioteck Main Business

Table 173. Gioteck Latest Developments

Table 174. Accessories 4 Technology Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 175. Accessories 4 Technology Gaming Headset Product Offered

Table 176. Accessories 4 Technology Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 177. Accessories 4 Technology Main Business

Table 178. Accessories 4 Technology Latest Developments

Table 179. Trust International Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 180. Trust International Gaming Headset Product Offered

Table 181. Trust International Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 182. Trust International Main Business

Table 183. Trust International Latest Developments

Table 184. Kotion Electronic Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 185. Kotion Electronic Gaming Headset Product Offered

Table 186. Kotion Electronic Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 187. Kotion Electronic Main Business

Table 188. Kotion Electronic Latest Developments

Table 189. Hama GmbH Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 190. Hama GmbH Gaming Headset Product Offered

Table 191. Hama GmbH Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 192. Hama GmbH Main Business

Table 193. Hama GmbH Latest Developments

Table 194. Thrustmaster Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 195. Thrustmaster Gaming Headset Product Offered

Table 196. Thrustmaster Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 197. Thrustmaster Main Business

Table 198. Thrustmaster Latest Developments

Table 199. Razer Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 200. Razer Gaming Headset Product Offered

Table 201. Razer Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 202. Razer Main Business

Table 203. Razer Latest Developments

Table 204. Genius Basic Information, Gaming Headset Manufacturing Base, Sales Area and Its Competitors

Table 205. Genius Gaming Headset Product Offered

Table 206. Genius Gaming Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 207. Genius Main Business

Table 208. Genius Latest Developments

List of Figures

Figure 1. Picture of Gaming Headset

Figure 2. Gaming Headset Report Years Considered

Figure 3. Research Objectives

Figure 4. Research Methodology

Figure 5. Research Process and Data Source

Figure 6. Global Gaming Headset Sales Growth Rate 2016-2026 (K Units)

Figure 7. Global Gaming Headset Revenue Growth Rate 2016-2026 ($ Millions)

Figure 8. Gaming Headset Sales by Region (2021 & 2026) & ($ millions)

Figure 9. Product Picture of Supra-Aural

Figure 10. Product Picture of Circumaural

Figure 11. Product Picture of Canalphones

Figure 12. Product Picture of Backphones

Figure 13. Product Picture of Others

Figure 14. Global Gaming Headset Sales Market Share by Type in 2020

Figure 15. Global Gaming Headset Revenue Market Share by Type (2016-2021)

Figure 16. Gaming Headset Consumed in Wired USB/Analog 3.5mm

Figure 17. Global Gaming Headset Market: Wired USB/Analog 3.5mm (2016-2021) & (K Units)

Figure 18. Gaming Headset Consumed in Wireless USB Transmitter

Figure 19. Global Gaming Headset Market: Wireless USB Transmitter (2016-2021) & (K Units)

Figure 20. Gaming Headset Consumed in Near Field Communication (NFC)

Figure 21. Global Gaming Headset Market: Near Field Communication (NFC) (2016-2021) & (K Units)

Figure 22. Gaming Headset Consumed in Others

Figure 23. Global Gaming Headset Market: Others (2016-2021) & (K Units)

Figure 24. Global Gaming Headset Sales Market Share by Application (2016-2021)

Figure 25. Global Gaming Headset Revenue Market Share by Application in 2020

Figure 26. Gaming Headset Revenue Market by Company in 2020 ($ Million)

Figure 27. Global Gaming Headset Revenue Market Share by Company in 2020

Figure 28. Global Gaming Headset Sales Market Share by Regions (2016-2021)

Figure 29. Global Gaming Headset Revenue Market Share by Region in 2020

Figure 30. Americas Gaming Headset Sales 2016-2021 (K Units)

Figure 31. Americas Gaming Headset Revenue 2016-2021 ($ Millions)

Figure 32. APAC Gaming Headset Sales 2016-2021 (K Units)

Figure 33. APAC Gaming Headset Revenue 2016-2021 ($ Millions)

Figure 34. Europe Gaming Headset Sales 2016-2021 (K Units)

Figure 35. Europe Gaming Headset Revenue 2016-2021 ($ Millions)

Figure 36. Middle East & Africa Gaming Headset Sales 2016-2021 (K Units)

Figure 37. Middle East & Africa Gaming Headset Revenue 2016-2021 ($ Millions)

Figure 38. Americas Gaming Headset Sales Market Share by Country in 2020

Figure 39. Americas Gaming Headset Revenue Market Share by Country in 2020

Figure 40. Americas Gaming Headset Sales Market Share by Type in 2020

Figure 41. Americas Gaming Headset Sales Market Share by Application in 2020

Figure 42. United States Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 43. Canada Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 44. Mexico Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 45. Brazil Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 46. APAC Gaming Headset Sales Market Share by Region in 2020

Figure 47. APAC Gaming Headset Revenue Market Share by Regions in 2020

Figure 48. APAC Gaming Headset Sales Market Share by Type in 2020

Figure 49. APAC Gaming Headset Sales Market Share by Application in 2020

Figure 50. China Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 51. Japan Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 52. Korea Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 53. Southeast Asia Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 54. India Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 55. Australia Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 56. Europe Gaming Headset Sales Market Share by Country in 2020

Figure 57. Europe Gaming Headset Revenue Market Share by Country in 2020

Figure 58. Europe Gaming Headset Sales Market Share by Type in 2020

Figure 59. Europe Gaming Headset Sales Market Share by Application in 2020

Figure 60. Germany Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 61. France Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 62. UK Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 63. Italy Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 64. Russia Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 65. Middle East & Africa Gaming Headset Sales Market Share by Country in 2020

Figure 66. Middle East & Africa Gaming Headset Revenue Market Share by Country in 2020

Figure 67. Middle East & Africa Gaming Headset Sales Market Share by Type in 2020

Figure 68. Middle East & Africa Gaming Headset Sales Market Share by Application in 2020

Figure 69. Egypt Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 70. South Africa Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 71. Israel Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 72. Turkey Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 73. GCC Country Gaming Headset Revenue Growth 2016-2021 ($ Millions)

Figure 74. Channels of Distribution

Figure 75. Distributors Profiles

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