Global Game Headset Market Growth 2021-2026

  • receipt Report ID : 250487
  • calendar_today Published On: Apr, 2021
  • file_copy Pages: 175
  • list Consumer Goods

According to this latest study, the 2020 growth of Game Headset will have significant change from previous year. By the most conservative estimates of global Game Headset market size (most likely outcome) will be a year-over-year revenue growth rate of XX% in 2020, from US$ xx million in 2019. Over the next five years the Game Headset market will register a xx% CAGR in terms of revenue, the global market size will reach US$ xx million by 2025.

This report presents a comprehensive overview, market shares, and growth opportunities of Game Headset market by product type, application, key manufacturers and key regions and countries.

Segmentation by type: breakdown data from 2016 to 2021, in Section 2.3; and forecast to 2026 in section 11.7.

Wired Headsets

Wireless Headsets

Segmentation by application: breakdown data from 2016 to 2021, in Section 2.4; and forecast to 2026 in section 11.8.

Console

Personal Computers

This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.

Americas

United States

Canada

Mexico

Brazil

APAC

China

Japan

Korea

Southeast Asia

India

Australia

Europe

Germany

France

UK

Italy

Russia

Middle East & Africa

Egypt

South Africa

Israel

Turkey

GCC Countries

The report also presents the market competition landscape and a corresponding detailed analysis of the major vendor/manufacturers in the market. The key manufacturers covered in this report: Breakdown data in Chapter 3.

Sennheiser

SteelSeries

Turtle Beach

Cooler Master

Creative Technology

Mad Catz

Hyperx (Kingston)

Corsair

Gioteck

Logitech

Razer

Roccat

Sades

Sentey

Skullcandy

Kotion Electronic

SADES

Somic

ASTRO Gaming

Audio-Technica

SOMIC

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

1 Scope of the Report

1.1 Market Introduction

1.2 Years Considered

1.3 Research Objectives

1.4 Market Research Methodology

1.5 Research Process and Data Source

1.6 Economic Indicators

1.7 Currency Considered

2 Executive Summary

2.1 World Market Overview

2.1.1 Global Game Headset Consumption 2016-2026

2.1.2 Game Headset Consumption CAGR by Region

2.2 Game Headset Segment by Type

2.2.1 Wired Headsets

2.2.2 Wireless Headsets

2.3 Game Headset Sales by Type

2.3.1 Global Game Headset Sales Market Share by Type (2016-2021)

2.3.2 Global Game Headset Revenue and Market Share by Type (2016-2021)

2.3.3 Global Game Headset Sale Price by Type (2016-2021)

2.4 Game Headset Segment by Application

2.4.1 Console

2.4.2 Personal Computers

2.5 Game Headset Sales by Application

2.5.1 Global Game Headset Sale Market Share by Application (2016-2021)

2.5.2 Global Game Headset Revenue and Market Share by Application (2016-2021)

2.5.3 Global Game Headset Sale Price by Application (2016-2021)

3 Global Game Headset by Company

3.1 Global Game Headset Sales Market Share by Company

3.1.1 Global Game Headset Sales by Company (2019-2021)

3.1.2 Global Game Headset Sales Market Share by Company (2019-2021)

3.2 Global Game Headset Revenue Market Share by Company

3.2.1 Global Game Headset Revenue by Company (2019-2021)

3.2.2 Global Game Headset Revenue Market Share by Company (2019-2021)

3.3 Global Game Headset Sale Price by Company

3.4 Global Manufacturers Game Headset Producing Area Distribution, Sales Area, Product Type

3.4.1 Key Manufacturers Game Headset Product Location Distribution

3.4.2 Players Game Headset Products Offered

3.5 Market Concentration Rate Analysis

3.5.1 Competition Landscape Analysis

3.5.2 Concentration Ratio (CR3, CR5 and CR10) & (2019-2021)

3.6 New Products and Potential Entrants

3.7 Mergers & Acquisitions, Expansion

4 Game Headset by Region

4.1 Global Game Headset by Region

4.1.1 Global Game Headset Sales by Region

4.1.2 Global Game Headset Revenue by Region

4.2 Americas Game Headset Sales Growth

4.3 APAC Game Headset Sales Growth

4.4 Europe Game Headset Sales Growth

4.5 Middle East & Africa Game Headset Sales Growth

5 Americas

5.1 Americas Game Headset Sales by Country

5.1.1 Americas Game Headset Sales by Country (2016-2021)

5.1.2 Americas Game Headset Revenue by Country (2016-2021)

5.2 Americas Game Headset Sales by Type

5.3 Americas Game Headset Sales by Application

5.4 United States

5.5 Canada

5.6 Mexico

5.7 Brazil

6 APAC

6.1 APAC Game Headset Sales by Region

6.1.1 APAC Game Headset Sales by Region (2016-2021)

6.1.2 APAC Game Headset Revenue by Region (2016-2021)

6.2 APAC Game Headset Sales by Type

6.3 APAC Game Headset Sales by Application

6.4 China

6.5 Japan

6.6 Korea

6.7 Southeast Asia

6.8 India

6.9 Australia

7 Europe

7.1 Europe Game Headset by Country

7.1.1 Europe Game Headset Sales by Country (2016-2021)

7.1.2 Europe Game Headset Revenue by Country (2016-2021)

7.2 Europe Game Headset Sales by Type

7.3 Europe Game Headset Sales by Application

7.4 Germany

7.5 France

7.6 UK

7.7 Italy

7.8 Russia

8 Middle East & Africa

8.1 Middle East & Africa Game Headset by Country

8.1.1 Middle East & Africa Game Headset Sales by Country (2016-2021)

8.1.2 Middle East & Africa Game Headset Revenue by Country (2016-2021)

8.2 Middle East & Africa Game Headset Sales by Type

8.3 Middle East & Africa Game Headset Sales by Application

8.4 Egypt

8.5 South Africa

8.6 Israel

8.7 Turkey

8.8 GCC Country

9 Market Drivers, Challenges and Trends

9.1 Market Drivers and Impact

9.1.1 Growing Demand from Key Regions

9.1.2 Growing Demand from Key Applications and Potential Industries

9.2 Market Challenges and Impact

9.3 Market Trends

10 Marketing, Distributors and Customer

10.1 Sales Channel

10.1.1 Direct Channels

10.1.2 Indirect Channels

10.2 Game Headset Distributors

10.3 Game Headset Customer

11 Global Game Headset Market Forecast

11.1 Global Game Headset Forecast by Region

11.1.1 Global Game Headset Forecast by Regions (2021-2026)

11.2.2 Global Game Headset Revenue Forecast by Regions (2021-2026)

11.2 Americas Forecast by Countries

11.3 APAC Forecast by Region

11.4 Europe Forecast by Countries

11.5 Middle East & Africa Forecast by Countries

11.6 Global Game Headset Forecast by Type

11.7 Global Game Headset Forecast by Application

12 Key Players Analysis

12.1 Sennheiser

12.1.1 Sennheiser Sennheiser Company Information

12.1.2 Sennheiser Game Headset Product Offered

12.1.3 Sennheiser Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.1.4 Sennheiser Main Business Overview

12.1.5 Sennheiser Latest Developments

12.2 SteelSeries

12.2.1 SteelSeries Company Information

12.2.2 SteelSeries Game Headset Product Offered

12.2.3 SteelSeries Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.2.4 SteelSeries Main Business Overview

12.2.5 SteelSeries Latest Developments

12.3 Turtle Beach

12.3.1 Turtle Beach Company Information

12.3.2 Turtle Beach Game Headset Product Offered

12.3.3 Turtle Beach Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.3.4 Turtle Beach Main Business Overview

12.3.5 Turtle Beach Latest Developments

12.4 Cooler Master

12.4.1 Cooler Master Company Information

12.4.2 Cooler Master Game Headset Product Offered

12.4.3 Cooler Master Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.4.4 Cooler Master Main Business Overview

12.4.5 Cooler Master Latest Developments

12.5 Creative Technology

12.5.1 Creative Technology Company Information

12.5.2 Creative Technology Game Headset Product Offered

12.5.3 Creative Technology Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.5.4 Creative Technology Main Business Overview

12.5.5 Creative Technology Latest Developments

12.6 Mad Catz

12.6.1 Mad Catz Company Information

12.6.2 Mad Catz Game Headset Product Offered

12.6.3 Mad Catz Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.6.4 Mad Catz Main Business Overview

12.6.5 Mad Catz Latest Developments

12.7 Hyperx (Kingston)

12.7.1 Hyperx (Kingston) Company Information

12.7.2 Hyperx (Kingston) Game Headset Product Offered

12.7.3 Hyperx (Kingston) Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.7.4 Hyperx (Kingston) Main Business Overview

12.7.5 Hyperx (Kingston) Latest Developments

12.8 Corsair

12.8.1 Corsair Company Information

12.8.2 Corsair Game Headset Product Offered

12.8.3 Corsair Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.8.4 Corsair Main Business Overview

12.8.5 Corsair Latest Developments

12.9 Gioteck

12.9.1 Gioteck Company Information

12.9.2 Gioteck Game Headset Product Offered

12.9.3 Gioteck Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.9.4 Gioteck Main Business Overview

12.9.5 Gioteck Latest Developments

12.10 Logitech

12.10.1 Logitech Company Information

12.10.2 Logitech Game Headset Product Offered

12.10.3 Logitech Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.10.4 Logitech Main Business Overview

12.10.5 Logitech Latest Developments

12.11 Razer

12.11.1 Razer Company Information

12.11.2 Razer Game Headset Product Offered

12.11.3 Razer Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.11.4 Razer Main Business Overview

12.11.5 Razer Latest Developments

12.12 Roccat

12.12.1 Roccat Company Information

12.12.2 Roccat Game Headset Product Offered

12.12.3 Roccat Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.12.4 Roccat Main Business Overview

12.12.5 Roccat Latest Developments

12.13 Sades

12.13.1 Sades Company Information

12.13.2 Sades Game Headset Product Offered

12.13.3 Sades Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.13.4 Sades Main Business Overview

12.13.5 Sades Latest Developments

12.14 Sentey

12.14.1 Sentey Company Information

12.14.2 Sentey Game Headset Product Offered

12.14.3 Sentey Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.14.4 Sentey Main Business Overview

12.14.5 Sentey Latest Developments

12.15 Skullcandy

12.15.1 Skullcandy Company Information

12.15.2 Skullcandy Game Headset Product Offered

12.15.3 Skullcandy Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.15.4 Skullcandy Main Business Overview

12.15.5 Skullcandy Latest Developments

12.16 Kotion Electronic

12.16.1 Kotion Electronic Company Information

12.16.2 Kotion Electronic Game Headset Product Offered

12.16.3 Kotion Electronic Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.16.4 Kotion Electronic Main Business Overview

12.16.5 Kotion Electronic Latest Developments

12.17 SADES

12.17.1 SADES Company Information

12.17.2 SADES Game Headset Product Offered

12.17.3 SADES Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.17.4 SADES Main Business Overview

12.17.5 SADES Latest Developments

12.18 Somic

12.18.1 Somic Company Information

12.18.2 Somic Game Headset Product Offered

12.18.3 Somic Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.18.4 Somic Main Business Overview

12.18.5 Somic Latest Developments

12.19 ASTRO Gaming

12.19.1 ASTRO Gaming Company Information

12.19.2 ASTRO Gaming Game Headset Product Offered

12.19.3 ASTRO Gaming Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.19.4 ASTRO Gaming Main Business Overview

12.19.5 ASTRO Gaming Latest Developments

12.20 Audio-Technica

12.20.1 Audio-Technica Company Information

12.20.2 Audio-Technica Game Headset Product Offered

12.20.3 Audio-Technica Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.20.4 Audio-Technica Main Business Overview

12.20.5 Audio-Technica Latest Developments

12.21 SOMIC

12.21.1 SOMIC Company Information

12.21.2 SOMIC Game Headset Product Offered

12.21.3 SOMIC Game Headset Sales, Revenue, Price and Gross Margin (2019-2021)

12.21.4 SOMIC Main Business Overview

12.21.5 SOMIC Latest Developments

13 Research Findings and Conclusion

List of Tables

Table 1. Game Headset Consumption CAGR by Region (2020-2026) & ($ Millions)

Table 2. Major Players of Wired Headsets

Table 3. Major Players of Wireless Headsets

Table 4. Global Game Headset Sales by Type (2016-2021) & (K Units)

Table 5. Global Game Headset Sales Market Share by Type (2016-2021)

Table 6. Global Game Headset Revenue by Type (2016-2021) & ($ million)

Table 7. Global Game Headset Revenue Market Share by Type (2016-2021)

Table 8. Global Game Headset Sale Price by Type (2016-2021)

Table 9. Global Game Headset Sales by Application (2016-2021) & (K Units)

Table 10. Global Game Headset Sales Market Share by Application (2016-2021)

Table 11. Global Game Headset Value by Application (2016-2021)

Table 12. Global Game Headset Revenue Market Share by Application (2016-2021)

Table 13. Global Game Headset Sale Price by Application (2016-2021)

Table 14. Global Game Headset Sales by Company (2019-2021) & (K Units)

Table 15. Global Game Headset Sales Market Share by Company (2019-2021)

Table 16. Global Game Headset Revenue by Company (2019-2021) ($ Millions)

Table 17. Global Game Headset Revenue Market Share by Company (2019-2021)

Table 18. Global Game Headset Sale Price by Company (2019-2021)

Table 19. Key Manufacturers Game Headset Producing Area Distribution and Sales Area

Table 20. Players Game Headset Products Offered

Table 21. Game Headset Concentration Ratio (CR3, CR5 and CR10) & (2019-2021)

Table 22. New Products and Potential Entrants

Table 23. Mergers & Acquisitions, Expansion

Table 24. Global Game Headset Sales by Region (2016-2021) (K Units)

Table 25. Global Game Headset Sales Market Share by Region (2016-2021)

Table 26. Global Game Headset Revenue by Region (2016-2021) & ($ Millions)

Table 27. Global Game Headset Revenue Market Share by Region (2016-2021)

Table 28. Americas Game Headset Sales by Country (2016-2021) & (K Units)

Table 29. Americas Game Headset Sales Market Share by Country (2016-2021)

Table 30. Americas Game Headset Revenue by Country (2016-2021) & ($ Millions)

Table 31. Americas Game Headset Revenue Market Share by Country (2016-2021)

Table 32. Americas Game Headset Sales by Type (2016-2021) & (K Units)

Table 33. Americas Game Headset Sales Market Share by Type (2016-2021)

Table 34. Americas Game Headset Sales by Application (2016-2021) & (K Units)

Table 35. Americas Game Headset Sales Market Share by Application (2016-2021)

Table 36. APAC Game Headset Sales by Region (2016-2021) & (K Units)

Table 37. APAC Game Headset Sales Market Share by Region (2016-2021)

Table 38. APAC Game Headset Revenue by Region (2016-2021) & ($ Millions)

Table 39. APAC Game Headset Revenue Market Share by Region (2016-2021)

Table 40. APAC Game Headset Sales by Type (2016-2021) & (K Units)

Table 41. APAC Game Headset Sales Market Share by Type (2016-2021)

Table 42. APAC Game Headset Sales by Application (2016-2021) & (K Units)

Table 43. APAC Game Headset Sales Market Share by Application (2016-2021)

Table 44. Europe Game Headset Sales by Country (2016-2021) & (K Units)

Table 45. Europe Game Headset Sales Market Share by Country (2016-2021)

Table 46. Europe Game Headset Revenue by Country (2016-2021) & ($ Millions)

Table 47. Europe Game Headset Revenue Market Share by Country (2016-2021)

Table 48. Europe Game Headset Sales by Type (2016-2021) & (K Units)

Table 49. Europe Game Headset Sales Market Share by Type (2016-2021)

Table 50. Europe Game Headset Sales by Application (2016-2021) & (K Units)

Table 51. Europe Game Headset Sales Market Share by Application (2016-2021)

Table 52. Middle East & Africa Game Headset Sales by Country (2016-2021) & (K Units)

Table 53. Middle East & Africa Game Headset Sales Market Share by Country (2016-2021)

Table 54. Middle East & Africa Game Headset Revenue by Country (2016-2021) & ($ Millions)

Table 55. Middle East & Africa Game Headset Revenue Market Share by Country (2016-2021)

Table 56. Middle East & Africa Game Headset Sales by Type (2016-2021) & (K Units)

Table 57. Middle East & Africa Game Headset Sales Market Share by Type (2016-2021)

Table 58. Middle East & Africa Game Headset Sales by Application (2016-2021) & (K Units)

Table 59. Middle East & Africa Game Headset Sales Market Share by Application (2016-2021)

Table 60. Global Game Headset Sales Forecast by Type (2021-2026) & (K Units)

Table 61. Global Game Headset Sales Market Share Forecast by Type (2021-2026)

Table 62. Global Game Headset Revenue Forecast by Type (2021-2026) & ($ Millions)

Table 63. Global Game Headset Revenue Market Share Forecast by Type (2021-2026)

Table 64. Global Game Headset Sales Forecast by Application (2021-2026) & (K Units)

Table 65. Global Game Headset Sales Market Share Forecast by Application (2021-2026)

Table 66. Global Game Headset Revenue Forecast by Application (2021-2026) & ($ Millions)

Table 67. Global Game Headset Revenue Market Share Forecast by Application (2021-2026)

Table 68. Sennheiser Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 69. Sennheiser Game Headset Product Offered

Table 70. Sennheiser Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 71. Sennheiser Main Business

Table 72. Sennheiser Latest Developments

Table 73. SteelSeries Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 74. SteelSeries Game Headset Product Offered

Table 75. SteelSeries Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 76. SteelSeries Main Business

Table 77. SteelSeries Latest Developments

Table 78. Turtle Beach Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 79. Turtle Beach Game Headset Product Offered

Table 80. Turtle Beach Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 81. Turtle Beach Main Business

Table 82. Turtle Beach Latest Developments

Table 83. Cooler Master Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 84. Cooler Master Game Headset Product Offered

Table 85. Cooler Master Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 86. Cooler Master Main Business

Table 87. Cooler Master Latest Developments

Table 88. Creative Technology Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 89. Creative Technology Game Headset Product Offered

Table 90. Creative Technology Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 91. Creative Technology Main Business

Table 92. Creative Technology Latest Developments

Table 93. Mad Catz Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 94. Mad Catz Game Headset Product Offered

Table 95. Mad Catz Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 96. Mad Catz Main Business

Table 97. Mad Catz Latest Developments

Table 98. Hyperx (Kingston) Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 99. Hyperx (Kingston) Game Headset Product Offered

Table 100. Hyperx (Kingston) Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 101. Hyperx (Kingston) Main Business

Table 102. Hyperx (Kingston) Latest Developments

Table 103. Corsair Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 104. Corsair Game Headset Product Offered

Table 105. Corsair Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 106. Corsair Main Business

Table 107. Corsair Latest Developments

Table 108. Gioteck Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 109. Gioteck Game Headset Product Offered

Table 110. Gioteck Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 111. Gioteck Main Business

Table 112. Gioteck Latest Developments

Table 113. Logitech Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 114. Logitech Game Headset Product Offered

Table 115. Logitech Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 116. Logitech Main Business

Table 117. Logitech Latest Developments

Table 118. Razer Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 119. Razer Game Headset Product Offered

Table 120. Razer Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 121. Razer Main Business

Table 122. Razer Latest Developments

Table 123. Roccat Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 124. Roccat Game Headset Product Offered

Table 125. Roccat Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 126. Roccat Main Business

Table 127. Roccat Latest Developments

Table 128. Sades Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 129. Sades Game Headset Product Offered

Table 130. Sades Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 131. Sades Main Business

Table 132. Sades Latest Developments

Table 133. Sentey Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 134. Sentey Game Headset Product Offered

Table 135. Sentey Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 136. Sentey Main Business

Table 137. Sentey Latest Developments

Table 138. Skullcandy Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 139. Skullcandy Game Headset Product Offered

Table 140. Skullcandy Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 141. Skullcandy Main Business

Table 142. Skullcandy Latest Developments

Table 143. Kotion Electronic Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 144. Kotion Electronic Game Headset Product Offered

Table 145. Kotion Electronic Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 146. Kotion Electronic Main Business

Table 147. Kotion Electronic Latest Developments

Table 148. SADES Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 149. SADES Game Headset Product Offered

Table 150. SADES Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 151. SADES Main Business

Table 152. SADES Latest Developments

Table 153. Somic Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 154. Somic Game Headset Product Offered

Table 155. Somic Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 156. Somic Main Business

Table 157. Somic Latest Developments

Table 158. ASTRO Gaming Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 159. ASTRO Gaming Game Headset Product Offered

Table 160. ASTRO Gaming Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 161. ASTRO Gaming Main Business

Table 162. ASTRO Gaming Latest Developments

Table 163. Audio-Technica Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 164. Audio-Technica Game Headset Product Offered

Table 165. Audio-Technica Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 166. Audio-Technica Main Business

Table 167. Audio-Technica Latest Developments

Table 168. SOMIC Basic Information, Game Headset Manufacturing Base, Sales Area and Its Competitors

Table 169. SOMIC Game Headset Product Offered

Table 170. SOMIC Game Headset Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 171. SOMIC Main Business

Table 172. SOMIC Latest Developments

List of Figures

Figure 1. Picture of Game Headset

Figure 2. Game Headset Report Years Considered

Figure 3. Research Objectives

Figure 4. Research Methodology

Figure 5. Research Process and Data Source

Figure 6. Global Game Headset Sales Growth Rate 2016-2026 (K Units)

Figure 7. Global Game Headset Revenue Growth Rate 2016-2026 ($ Millions)

Figure 8. Game Headset Sales by Region (2021 & 2026) & ($ millions)

Figure 9. Product Picture of Wired Headsets

Figure 10. Product Picture of Wireless Headsets

Figure 11. Global Game Headset Sales Market Share by Type in 2020

Figure 12. Global Game Headset Revenue Market Share by Type (2016-2021)

Figure 13. Game Headset Consumed in Console

Figure 14. Global Game Headset Market: Console (2016-2021) & (K Units)

Figure 15. Game Headset Consumed in Personal Computers

Figure 16. Global Game Headset Market: Personal Computers (2016-2021) & (K Units)

Figure 17. Global Game Headset Sales Market Share by Application (2016-2021)

Figure 18. Global Game Headset Revenue Market Share by Application in 2020

Figure 19. Global Game Headset Revenue Market by Company in 2020 ($ Million)

Figure 20. Global Game Headset Revenue Market Share by Company in 2020

Figure 21. Global Game Headset Sales Market Share by Regions (2016-2021)

Figure 22. Global Game Headset Revenue Market Share by Region in 2020

Figure 23. Americas Game Headset Sales 2016-2021 (K Units)

Figure 24. Americas Game Headset Revenue 2016-2021 ($ Millions)

Figure 25. APAC Game Headset Sales 2016-2021 (K Units)

Figure 26. APAC Game Headset Revenue 2016-2021 ($ Millions)

Figure 27. Europe Game Headset Sales 2016-2021 (K Units)

Figure 28. Europe Game Headset Revenue 2016-2021 ($ Millions)

Figure 29. Middle East & Africa Game Headset Sales 2016-2021 (K Units)

Figure 30. Middle East & Africa Game Headset Revenue 2016-2021 ($ Millions)

Figure 31. Americas Game Headset Sales Market Share by Country in 2020

Figure 32. Americas Game Headset Revenue Market Share by Country in 2020

Figure 33. Americas Game Headset Sales Market Share by Type in 2020

Figure 34. Americas Game Headset Sales Market Share by Application in 2020

Figure 35. United States Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 36. Canada Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 37. Mexico Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 38. Brazil Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 39. APAC Game Headset Sales Market Share by Region in 2020

Figure 40. APAC Game Headset Revenue Market Share by Regions in 2020

Figure 41. APAC Game Headset Sales Market Share by Type in 2020

Figure 42. APAC Game Headset Sales Market Share by Application in 2020

Figure 43. China Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 44. Japan Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 45. Korea Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 46. Southeast Asia Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 47. India Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 48. Australia Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 49. Europe Game Headset Sales Market Share by Country in 2020

Figure 50. Europe Game Headset Revenue Market Share by Country in 2020

Figure 51. Europe Game Headset Sales Market Share by Type in 2020

Figure 52. Europe Game Headset Sales Market Share by Application in 2020

Figure 53. Germany Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 54. France Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 55. UK Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 56. Italy Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 57. Russia Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 58. Middle East & Africa Game Headset Sales Market Share by Country in 2020

Figure 59. Middle East & Africa Game Headset Revenue Market Share by Country in 2020

Figure 60. Middle East & Africa Game Headset Sales Market Share by Type in 2020

Figure 61. Middle East & Africa Game Headset Sales Market Share by Application in 2020

Figure 62. Egypt Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 63. South Africa Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 64. Israel Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 65. Turkey Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 66. GCC Country Game Headset Revenue Growth 2016-2021 ($ Millions)

Figure 67. Channels of Distribution

Figure 68. Distributors Profiles

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