A casino is more of a tourist attraction and indoor amusement zone. It offers services in hotels, restaurants, and shopping malls. The majority of the revenue comes from gambling. Casinos are concentrated in certain regions because gambling is illegal in several parts of the world. However, a large number of countries are easing regulations to support the growth of casinos because they are becoming very popular and are contributing significantly to a nation's economy in the form of tax.
Scope of the Report:
This report studies the Casino Gaming market status and outlook of Global and major regions, from angles of players, countries, product types and end industries; this report analyzes the top players in global market, and splits the Casino Gaming market by product type and applications/end industries.
One trend in the market is shift in consumer gambling habits. There has been a significant change in consumer behavior in the global casino gaming market. The increase in the popularity of gambling apps and social gambling are the major factors expected to propel the growth of the market during the forecast period. Vendors are leveraging the growth in internet using population and increasing adoption of mobile devices to develop innovative social gambling games. The number people participating in social gambling is increasing because they are motivated to compete with friends. With increasing number of friends on social media, players will be able to compete with more friends in their social network. Some of the other reasons for the rise in a number of social players are socializing and interacting through games, user-friendly gameplay, and game tournaments.
APAC is likely to exhibit the fastest growth in the global market during the forecast period owing to the increased spending capability of the population in the region. In 2016, China and Singapore accounted for the highest revenue share in APAC. The increased sales of smartphones and tablets are encouraging vendors to expand casino games through online platforms.
The global Casino Gaming market is valued at xx million USD in 2017 and is expected to reach xx million USD by the end of 2023, growing at a CAGR of xx% between 2017 and 2023.
The Asia-Pacific will occupy for more market share in following years, especially in China, also fast growing India and Southeast Asia regions.
North America, especially The United States, will still play an important role which cannot be ignored. Any changes from United States might affect the development trend of Casino Gaming.
Europe also play important roles in global market, with market size of xx million USD in 2017 and will be xx million USD in 2023, with a CAGR of xx%.
Market Segment by Companies, this report covers
Caesars Entertainment
Galaxy Entertainment
Las Vegas Sands
MGM Resorts
SJM Holdings
Market Segment by Regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia and Italy)
Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
South America (Brazil, Argentina, Colombia)
Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)
Market Segment by Type, covers
Land-Based Casino Gaming
Online Casino Gaming
Market Segment by Applications, can be divided into
Lottery Ticket Machines
Slot Machines
Gaming Servers
Electronic Roulette
Multiplayer Game Stations
The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.
Market is segmented on the basis:
The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.
The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.
Table of Contents
1 Casino Gaming Market Overview
1.1 Product Overview and Scope of Casino Gaming
1.2 Classification of Casino Gaming by Types
1.2.1 Global Casino Gaming Revenue Comparison by Types (2017-2023)
1.2.2 Global Casino Gaming Revenue Market Share by Types in 2017
1.2.3 Land-Based Casino Gaming
1.2.4 Online Casino Gaming
1.3 Global Casino Gaming Market by Application
1.3.1 Global Casino Gaming Market Size and Market Share Comparison by Applications (2013-2023)
1.3.2 Lottery Ticket Machines
1.3.3 Slot Machines
1.3.4 Gaming Servers
1.3.5 Electronic Roulette
1.3.6 Multiplayer Game Stations
1.4 Global Casino Gaming Market by Regions
1.4.1 Global Casino Gaming Market Size (Million USD) Comparison by Regions (2013-2023)
1.4.1 North America (USA, Canada and Mexico) Casino Gaming Status and Prospect (2013-2023)
1.4.2 Europe (Germany, France, UK, Russia and Italy) Casino Gaming Status and Prospect (2013-2023)
1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia) Casino Gaming Status and Prospect (2013-2023)
1.4.4 South America (Brazil, Argentina, Colombia) Casino Gaming Status and Prospect (2013-2023)
1.4.5 Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa) Casino Gaming Status and Prospect (2013-2023)
1.5 Global Market Size of Casino Gaming (2013-2023)
2 Manufacturers Profiles
2.1 Caesars Entertainment
2.1.1 Business Overview
2.1.2 Casino Gaming Type and Applications
2.1.2.1 Product A
2.1.2.2 Product B
2.1.3 Caesars Entertainment Casino Gaming Revenue, Gross Margin and Market Share (2016-2017)
2.2 Galaxy Entertainment
2.2.1 Business Overview
2.2.2 Casino Gaming Type and Applications
2.2.2.1 Product A
2.2.2.2 Product B
2.2.3 Galaxy Entertainment Casino Gaming Revenue, Gross Margin and Market Share (2016-2017)
2.3 Las Vegas Sands
2.3.1 Business Overview
2.3.2 Casino Gaming Type and Applications
2.3.2.1 Product A
2.3.2.2 Product B
2.3.3 Las Vegas Sands Casino Gaming Revenue, Gross Margin and Market Share (2016-2017)
2.4 MGM Resorts
2.4.1 Business Overview
2.4.2 Casino Gaming Type and Applications
2.4.2.1 Product A
2.4.2.2 Product B
2.4.3 MGM Resorts Casino Gaming Revenue, Gross Margin and Market Share (2016-2017)
2.5 SJM Holdings
2.5.1 Business Overview
2.5.2 Casino Gaming Type and Applications
2.5.2.1 Product A
2.5.2.2 Product B
2.5.3 SJM Holdings Casino Gaming Revenue, Gross Margin and Market Share (2016-2017)
3 Global Casino Gaming Market Competition, by Players
3.1 Global Casino Gaming Revenue and Share by Players (2013-2018)
3.2 Market Concentration Rate
3.2.1 Top 5 Casino Gaming Players Market Share
3.2.2 Top 10 Casino Gaming Players Market Share
3.3 Market Competition Trend
4 Global Casino Gaming Market Size by Regions
4.1 Global Casino Gaming Revenue and Market Share by Regions
4.2 North America Casino Gaming Revenue and Growth Rate (2013-2018)
4.3 Europe Casino Gaming Revenue and Growth Rate (2013-2018)
4.4 Asia-Pacific Casino Gaming Revenue and Growth Rate (2013-2018)
4.5 South America Casino Gaming Revenue and Growth Rate (2013-2018)
4.6 Middle East and Africa Casino Gaming Revenue and Growth Rate (2013-2018)
5 North America Casino Gaming Revenue by Countries
5.1 North America Casino Gaming Revenue by Countries (2013-2018)
5.2 USA Casino Gaming Revenue and Growth Rate (2013-2018)
5.3 Canada Casino Gaming Revenue and Growth Rate (2013-2018)
5.4 Mexico Casino Gaming Revenue and Growth Rate (2013-2018)
6 Europe Casino Gaming Revenue by Countries
6.1 Europe Casino Gaming Revenue by Countries (2013-2018)
6.2 Germany Casino Gaming Revenue and Growth Rate (2013-2018)
6.3 UK Casino Gaming Revenue and Growth Rate (2013-2018)
6.4 France Casino Gaming Revenue and Growth Rate (2013-2018)
6.5 Russia Casino Gaming Revenue and Growth Rate (2013-2018)
6.6 Italy Casino Gaming Revenue and Growth Rate (2013-2018)
7 Asia-Pacific Casino Gaming Revenue by Countries
7.1 Asia-Pacific Casino Gaming Revenue by Countries (2013-2018)
7.2 China Casino Gaming Revenue and Growth Rate (2013-2018)
7.3 Japan Casino Gaming Revenue and Growth Rate (2013-2018)
7.4 Korea Casino Gaming Revenue and Growth Rate (2013-2018)
7.5 India Casino Gaming Revenue and Growth Rate (2013-2018)
7.6 Southeast Asia Casino Gaming Revenue and Growth Rate (2013-2018)
8 South America Casino Gaming Revenue by Countries
8.1 South America Casino Gaming Revenue by Countries (2013-2018)
8.2 Brazil Casino Gaming Revenue and Growth Rate (2013-2018)
8.3 Argentina Casino Gaming Revenue and Growth Rate (2013-2018)
8.4 Colombia Casino Gaming Revenue and Growth Rate (2013-2018)
9 Middle East and Africa Revenue Casino Gaming by Countries
9.1 Middle East and Africa Casino Gaming Revenue by Countries (2013-2018)
9.2 Saudi Arabia Casino Gaming Revenue and Growth Rate (2013-2018)
9.3 UAE Casino Gaming Revenue and Growth Rate (2013-2018)
9.4 Egypt Casino Gaming Revenue and Growth Rate (2013-2018)
9.5 Nigeria Casino Gaming Revenue and Growth Rate (2013-2018)
9.6 South Africa Casino Gaming Revenue and Growth Rate (2013-2018)
10 Global Casino Gaming Market Segment by Type
10.1 Global Casino Gaming Revenue and Market Share by Type (2013-2018)
10.2 Global Casino Gaming Market Forecast by Type (2018-2023)
10.3 Land-Based Casino Gaming Revenue Growth Rate (2013-2023)
10.4 Online Casino Gaming Revenue Growth Rate (2013-2023)
11 Global Casino Gaming Market Segment by Application
11.1 Global Casino Gaming Revenue Market Share by Application (2013-2018)
11.2 Casino Gaming Market Forecast by Application (2018-2023)
11.3 Lottery Ticket Machines Revenue Growth (2013-2018)
11.4 Slot Machines Revenue Growth (2013-2018)
11.5 Gaming Servers Revenue Growth (2013-2018)
11.6 Electronic Roulette Revenue Growth (2013-2018)
11.7 Multiplayer Game Stations Revenue Growth (2013-2018)
12 Global Casino Gaming Market Size Forecast (2018-2023)
12.1 Global Casino Gaming Market Size Forecast (2018-2023)
12.2 Global Casino Gaming Market Forecast by Regions (2018-2023)
12.3 North America Casino Gaming Revenue Market Forecast (2018-2023)
12.4 Europe Casino Gaming Revenue Market Forecast (2018-2023)
12.5 Asia-Pacific Casino Gaming Revenue Market Forecast (2018-2023)
12.6 South America Casino Gaming Revenue Market Forecast (2018-2023)
12.7 Middle East and Africa Casino Gaming Revenue Market Forecast (2018-2023)
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Data Source
List of Tables and Figures
Figure Casino Gaming Picture
Table Product Specifications of Casino Gaming
Table Global Casino Gaming and Revenue (Million USD) Market Split by Product Type
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