Global Bring Your Own App (BYOA) Market 2018 by Manufacturers, Countries, Type and Application, Forecast to 2023

  • receipt Report ID : 153416
  • calendar_today Published On: Apr, 2019
  • file_copy Pages: 122
  • list Business Services

BYOA is a trend enabling employees to use cloud services and third-party applications in the workplace. Similar to the BYOD trend towards employee-owned devices in the workplace, BYOA is an example of the increasing consumerization of IT. 

Scope of the Report:

The global Bring Your Own App (BYOA) market is expected to witness significant growth over the forecast period owing to widespread consumer adoption of smartphones and other smart devices including tablets and laptops.

The global Bring Your Own App (BYOA) market is valued at xx million USD in 2017 and is expected to reach xx million USD by the end of 2023, growing at a CAGR of xx% between 2017 and 2023.

The Asia-Pacific will occupy for more market share in following years, especially in China, also fast growing India and Southeast Asia regions.

North America, especially The United States, will still play an important role which cannot be ignored. Any changes from United States might affect the development trend of Bring Your Own App (BYOA).

Europe also play important roles in global market, with market size of xx million USD in 2017 and will be xx million USD in 2023, with a CAGR of xx%.

This report studies the Bring Your Own App (BYOA) market status and outlook of Global and major regions, from angles of players, countries, product types and end industries; this report analyzes the top players in global market, and splits the Bring Your Own App (BYOA) market by product type and applications/end industries.

Market Segment by Companies, this report covers

HP

Cisco

Avaya

Alcatel-Lucent

IBM

Market Segment by Regions, regional analysis covers

North America (United States, Canada and Mexico)

Europe (Germany, France, UK, Russia and Italy)

Asia-Pacific (China, Japan, Korea, India and Southeast Asia)

South America (Brazil, Argentina, Colombia)

Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

Market Segment by Type, covers

Tablets

Smartphones

Laptops

Market Segment by Applications, can be divided into

Mid-to-Large Sized Businesses

Small Businesses

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

Table of Contents

1 Bring Your Own App (BYOA) Market Overview

1.1 Product Overview and Scope of Bring Your Own App (BYOA)

1.2 Classification of Bring Your Own App (BYOA) by Types

1.2.1 Global Bring Your Own App (BYOA) Revenue Comparison by Types (2017-2023)

1.2.2 Global Bring Your Own App (BYOA) Revenue Market Share by Types in 2017

1.2.3 Tablets

1.2.4 Smartphones

1.2.5 Laptops

1.3 Global Bring Your Own App (BYOA) Market by Application

1.3.1 Global Bring Your Own App (BYOA) Market Size and Market Share Comparison by Applications (2013-2023)

1.3.2 Mid-to-Large Sized Businesses

1.3.3 Small Businesses

1.4 Global Bring Your Own App (BYOA) Market by Regions

1.4.1 Global Bring Your Own App (BYOA) Market Size (Million USD) Comparison by Regions (2013-2023)

1.4.1 North America (USA, Canada and Mexico) Bring Your Own App (BYOA) Status and Prospect (2013-2023)

1.4.2 Europe (Germany, France, UK, Russia and Italy) Bring Your Own App (BYOA) Status and Prospect (2013-2023)

1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia) Bring Your Own App (BYOA) Status and Prospect (2013-2023)

1.4.4 South America (Brazil, Argentina, Colombia) Bring Your Own App (BYOA) Status and Prospect (2013-2023)

1.4.5 Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa) Bring Your Own App (BYOA) Status and Prospect (2013-2023)

1.5 Global Market Size of Bring Your Own App (BYOA) (2013-2023)

2 Manufacturers Profiles

2.1 HP

2.1.1 Business Overview

2.1.2 Bring Your Own App (BYOA) Type and Applications

2.1.2.1 Product A

2.1.2.2 Product B

2.1.3 HP Bring Your Own App (BYOA) Revenue, Gross Margin and Market Share (2016-2017)

2.2 Cisco

2.2.1 Business Overview

2.2.2 Bring Your Own App (BYOA) Type and Applications

2.2.2.1 Product A

2.2.2.2 Product B

2.2.3 Cisco Bring Your Own App (BYOA) Revenue, Gross Margin and Market Share (2016-2017)

2.3 Avaya

2.3.1 Business Overview

2.3.2 Bring Your Own App (BYOA) Type and Applications

2.3.2.1 Product A

2.3.2.2 Product B

2.3.3 Avaya Bring Your Own App (BYOA) Revenue, Gross Margin and Market Share (2016-2017)

2.4 Alcatel-Lucent

2.4.1 Business Overview

2.4.2 Bring Your Own App (BYOA) Type and Applications

2.4.2.1 Product A

2.4.2.2 Product B

2.4.3 Alcatel-Lucent Bring Your Own App (BYOA) Revenue, Gross Margin and Market Share (2016-2017)

2.5 IBM

2.5.1 Business Overview

2.5.2 Bring Your Own App (BYOA) Type and Applications

2.5.2.1 Product A

2.5.2.2 Product B

2.5.3 IBM Bring Your Own App (BYOA) Revenue, Gross Margin and Market Share (2016-2017)

3 Global Bring Your Own App (BYOA) Market Competition, by Players

3.1 Global Bring Your Own App (BYOA) Revenue and Share by Players (2013-2018)

3.2 Market Concentration Rate

3.2.1 Top 5 Bring Your Own App (BYOA) Players Market Share

3.2.2 Top 10 Bring Your Own App (BYOA) Players Market Share

3.3 Market Competition Trend

4 Global Bring Your Own App (BYOA) Market Size by Regions

4.1 Global Bring Your Own App (BYOA) Revenue and Market Share by Regions

4.2 North America Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

4.3 Europe Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

4.4 Asia-Pacific Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

4.5 South America Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

4.6 Middle East and Africa Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

5 North America Bring Your Own App (BYOA) Revenue by Countries

5.1 North America Bring Your Own App (BYOA) Revenue by Countries (2013-2018)

5.2 USA Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

5.3 Canada Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

5.4 Mexico Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

6 Europe Bring Your Own App (BYOA) Revenue by Countries

6.1 Europe Bring Your Own App (BYOA) Revenue by Countries (2013-2018)

6.2 Germany Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

6.3 UK Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

6.4 France Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

6.5 Russia Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

6.6 Italy Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

7 Asia-Pacific Bring Your Own App (BYOA) Revenue by Countries

7.1 Asia-Pacific Bring Your Own App (BYOA) Revenue by Countries (2013-2018)

7.2 China Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

7.3 Japan Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

7.4 Korea Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

7.5 India Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

7.6 Southeast Asia Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

8 South America Bring Your Own App (BYOA) Revenue by Countries

8.1 South America Bring Your Own App (BYOA) Revenue by Countries (2013-2018)

8.2 Brazil Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

8.3 Argentina Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

8.4 Colombia Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

9 Middle East and Africa Revenue Bring Your Own App (BYOA) by Countries

9.1 Middle East and Africa Bring Your Own App (BYOA) Revenue by Countries (2013-2018)

9.2 Saudi Arabia Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

9.3 UAE Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

9.4 Egypt Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

9.5 Nigeria Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

9.6 South Africa Bring Your Own App (BYOA) Revenue and Growth Rate (2013-2018)

10 Global Bring Your Own App (BYOA) Market Segment by Type

10.1 Global Bring Your Own App (BYOA) Revenue and Market Share by Type (2013-2018)

10.2 Global Bring Your Own App (BYOA) Market Forecast by Type (2018-2023)

10.3 Tablets Revenue Growth Rate (2013-2023)

10.4 Smartphones Revenue Growth Rate (2013-2023)

10.5 Laptops Revenue Growth Rate (2013-2023)

11 Global Bring Your Own App (BYOA) Market Segment by Application

11.1 Global Bring Your Own App (BYOA) Revenue Market Share by Application (2013-2018)

11.2 Bring Your Own App (BYOA) Market Forecast by Application (2018-2023)

11.3 Mid-to-Large Sized Businesses Revenue Growth (2013-2018)

11.4 Small Businesses Revenue Growth (2013-2018)

12 Global Bring Your Own App (BYOA) Market Size Forecast (2018-2023)

12.1 Global Bring Your Own App (BYOA) Market Size Forecast (2018-2023)

12.2 Global Bring Your Own App (BYOA) Market Forecast by Regions (2018-2023)

12.3 North America Bring Your Own App (BYOA) Revenue Market Forecast (2018-2023)

12.4 Europe Bring Your Own App (BYOA) Revenue Market Forecast (2018-2023)

12.5 Asia-Pacific Bring Your Own App (BYOA) Revenue Market Forecast (2018-2023)

12.6 South America Bring Your Own App (BYOA) Revenue Market Forecast (2018-2023)

12.7 Middle East and Africa Bring Your Own App (BYOA) Revenue Market Forecast (2018-2023)

13 Research Findings and Conclusion

14 Appendix

14.1 Methodology

14.2 Data Source

List of Tables and Figures

Figure Bring Your Own App (BYOA) Picture

Table Product Specifications of Bring Your Own App (BYOA)

Table Global Bring Your Own App (BYOA) and Revenue (Million USD) Market S

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