Global Automotive Augmented Reality and Virtual Reality Market 2018 by Manufacturers, Regions, Type and Application, Forecast to 2023

  • receipt Report ID : 152264
  • calendar_today Published On: Apr, 2019
  • file_copy Pages: 124
  • list Automotive

Augmented reality (AR) is a technology that adds on or layers digital media, such as touch feedback, graphics, 3D models, and sound, on a real world environment to enhance user experience and interaction. Virtual reality (VR) is a computer simulated reality that is achieved through replicating an environment into an interactive three-dimensional experience to a user. T

Scope of the Report:

The worldwide market for Automotive Augmented Reality and Virtual Reality is expected to grow at a CAGR of roughly 99.3% over the next five years, will reach 133800 million US$ in 2023, from 2140 million US$ in 2017, according to a new GIR (Global Info Research) study.

This report focuses on the Automotive Augmented Reality and Virtual Reality in global market, especially in North America, Europe and Asia-Pacific, South America, Middle East and Africa. This report categorizes the market based on manufacturers, regions, type and application.

Market Segment by Manufacturers, this report covers

Continental

HARMAN International

Microsoft

Visteon

Volkswagen

HTC

NVIDIA

Unity

AutoVRse

Bosch

DENSO

Market Segment by Regions, regional analysis covers

North America (United States, Canada and Mexico)

Europe (Germany, France, UK, Russia and Italy)

Asia-Pacific (China, Japan, Korea, India and Southeast Asia)

South America (Brazil, Argentina, Colombia etc.)

Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

Market Segment by Type, covers

AR

VR

Market Segment by Applications, can be divided into

Passenger Vehicle

Commercial Vehicle

There are 15 Chapters to deeply display the global Automotive Augmented Reality and Virtual Reality market.

Chapter 1, to describe Automotive Augmented Reality and Virtual Reality Introduction, product scope, market overview, market opportunities, market risk, market driving force;

Chapter 2, to analyze the top manufacturers of Automotive Augmented Reality and Virtual Reality, with sales, revenue, and price of Automotive Augmented Reality and Virtual Reality, in 2016 and 2017;

Chapter 3, to display the competitive situation among the top manufacturers, with sales, revenue and market share in 2016 and 2017;

Chapter 4, to show the global market by regions, with sales, revenue and market share of Automotive Augmented Reality and Virtual Reality, for each region, from 2013 to 2018;

Chapter 5, 6, 7, 8 and 9, to analyze the market by countries, by type, by application and by manufacturers, with sales, revenue and market share by key countries in these regions;

Chapter 10 and 11, to show the market by type and application, with sales market share and growth rate by type, application, from 2013 to 2018;

Chapter 12, Automotive Augmented Reality and Virtual Reality market forecast, by regions, type and application, with sales and revenue, from 2018 to 2023;

Chapter 13, 14 and 15, to describe Automotive Augmented Reality and Virtual Reality sales channel, distributors, traders, dealers, Research Findings and Conclusion, appendix and data source

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

Table of Contents

1 Market Overview

1.1 Automotive Augmented Reality and Virtual Reality Introduction

1.2 Market Analysis by Type

1.2.1 AR

1.2.2 VR

1.3 Market Analysis by Applications

1.3.1 Passenger Vehicle

1.3.2 Commercial Vehicle

1.4 Market Analysis by Regions

1.4.1 North America (United States, Canada and Mexico)

1.4.1.1 United States Market States and Outlook (2013-2023)

1.4.1.2 Canada Market States and Outlook (2013-2023)

1.4.1.3 Mexico Market States and Outlook (2013-2023)

1.4.2 Europe (Germany, France, UK, Russia and Italy)

1.4.2.1 Germany Market States and Outlook (2013-2023)

1.4.2.2 France Market States and Outlook (2013-2023)

1.4.2.3 UK Market States and Outlook (2013-2023)

1.4.2.4 Russia Market States and Outlook (2013-2023)

1.4.2.5 Italy Market States and Outlook (2013-2023)

1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia)

1.4.3.1 China Market States and Outlook (2013-2023)

1.4.3.2 Japan Market States and Outlook (2013-2023)

1.4.3.3 Korea Market States and Outlook (2013-2023)

1.4.3.4 India Market States and Outlook (2013-2023)

1.4.3.5 Southeast Asia Market States and Outlook (2013-2023)

1.4.4 South America, Middle East and Africa

1.4.4.1 Brazil Market States and Outlook (2013-2023)

1.4.4.2 Egypt Market States and Outlook (2013-2023)

1.4.4.3 Saudi Arabia Market States and Outlook (2013-2023)

1.4.4.4 South Africa Market States and Outlook (2013-2023)

1.4.4.5 Nigeria Market States and Outlook (2013-2023)

1.5 Market Dynamics

1.5.1 Market Opportunities

1.5.2 Market Risk

1.5.3 Market Driving Force

2 Manufacturers Profiles

2.1 Continental

2.1.1 Business Overview

2.1.2 Automotive Augmented Reality and Virtual Reality Type and Applications

2.1.2.1 Product A

2.1.2.2 Product B

2.1.3 Continental Automotive Augmented Reality and Virtual Reality Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.2 HARMAN International

2.2.1 Business Overview

2.2.2 Automotive Augmented Reality and Virtual Reality Type and Applications

2.2.2.1 Product A

2.2.2.2 Product B

2.2.3 HARMAN International Automotive Augmented Reality and Virtual Reality Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.3 Microsoft

2.3.1 Business Overview

2.3.2 Automotive Augmented Reality and Virtual Reality Type and Applications

2.3.2.1 Product A

2.3.2.2 Product B

2.3.3 Microsoft Automotive Augmented Reality and Virtual Reality Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.4 Visteon

2.4.1 Business Overview

2.4.2 Automotive Augmented Reality and Virtual Reality Type and Applications

2.4.2.1 Product A

2.4.2.2 Product B

2.4.3 Visteon Automotive Augmented Reality and Virtual Reality Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.5 Volkswagen

2.5.1 Business Overview

2.5.2 Automotive Augmented Reality and Virtual Reality Type and Applications

2.5.2.1 Product A

2.5.2.2 Product B

2.5.3 Volkswagen Automotive Augmented Reality and Virtual Reality Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.6 HTC

2.6.1 Business Overview

2.6.2 Automotive Augmented Reality and Virtual Reality Type and Applications

2.6.2.1 Product A

2.6.2.2 Product B

2.6.3 HTC Automotive Augmented Reality and Virtual Reality Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.7 NVIDIA

2.7.1 Business Overview

2.7.2 Automotive Augmented Reality and Virtual Reality Type and Applications

2.7.2.1 Product A

2.7.2.2 Product B

2.7.3 NVIDIA Automotive Augmented Reality and Virtual Reality Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.8 Unity

2.8.1 Business Overview

2.8.2 Automotive Augmented Reality and Virtual Reality Type and Applications

2.8.2.1 Product A

2.8.2.2 Product B

2.8.3 Unity Automotive Augmented Reality and Virtual Reality Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.9 AutoVRse

2.9.1 Business Overview

2.9.2 Automotive Augmented Reality and Virtual Reality Type and Applications

2.9.2.1 Product A

2.9.2.2 Product B

2.9.3 AutoVRse Automotive Augmented Reality and Virtual Reality Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.10 Bosch

2.10.1 Business Overview

2.10.2 Automotive Augmented Reality and Virtual Reality Type and Applications

2.10.2.1 Product A

2.10.2.2 Product B

2.10.3 Bosch Automotive Augmented Reality and Virtual Reality Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

2.11 DENSO

2.11.1 Business Overview

2.11.2 Automotive Augmented Reality and Virtual Reality Type and Applications

2.11.2.1 Product A

2.11.2.2 Product B

2.11.3 DENSO Automotive Augmented Reality and Virtual Reality Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

3 Global Automotive Augmented Reality and Virtual Reality Sales, Revenue, Market Share and Competition by Manufacturer (2016-2017)

3.1 Global Automotive Augmented Reality and Virtual Reality Sales and Market Share by Manufacturer (2016-2017)

3.2 Global Automotive Augmented Reality and Virtual Reality Revenue and Market Share by Manufacturer (2016-2017)

3.3 Market Concentration Rate

3.3.1 Top 3 Automotive Augmented Reality and Virtual Reality Manufacturer Market Share in 2017

3.3.2 Top 6 Automotive Augmented Reality and Virtual Reality Manufacturer Market Share in 2017

3.4 Market Competition Trend

4 Global Automotive Augmented Reality and Virtual Reality Market Analysis by Regions

4.1 Global Automotive Augmented Reality and Virtual Reality Sales, Revenue and Market Share by Regions

4.1.1 Global Automotive Augmented Reality and Virtual Reality Sales and Market Share by Regions (2013-2018)

4.1.2 Global Automotive Augmented Reality and Virtual Reality Revenue and Market Share by Regions (2013-2018)

4.2 North America Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

4.3 Europe Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

4.4 Asia-Pacific Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

4.5 South America Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

4.6 Middle East and Africa Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

5 North America Automotive Augmented Reality and Virtual Reality by Countries

5.1 North America Automotive Augmented Reality and Virtual Reality Sales, Revenue and Market Share by Countries

5.1.1 North America Automotive Augmented Reality and Virtual Reality Sales and Market Share by Countries (2013-2018)

5.1.2 North America Automotive Augmented Reality and Virtual Reality Revenue and Market Share by Countries (2013-2018)

5.2 United States Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

5.3 Canada Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

5.4 Mexico Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

6 Europe Automotive Augmented Reality and Virtual Reality by Countries

6.1 Europe Automotive Augmented Reality and Virtual Reality Sales, Revenue and Market Share by Countries

6.1.1 Europe Automotive Augmented Reality and Virtual Reality Sales and Market Share by Countries (2013-2018)

6.1.2 Europe Automotive Augmented Reality and Virtual Reality Revenue and Market Share by Countries (2013-2018)

6.2 Germany Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

6.3 UK Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

6.4 France Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

6.5 Russia Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

6.6 Italy Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

7 Asia-Pacific Automotive Augmented Reality and Virtual Reality by Countries

7.1 Asia-Pacific Automotive Augmented Reality and Virtual Reality Sales, Revenue and Market Share by Countries

7.1.1 Asia-Pacific Automotive Augmented Reality and Virtual Reality Sales and Market Share by Countries (2013-2018)

7.1.2 Asia-Pacific Automotive Augmented Reality and Virtual Reality Revenue and Market Share by Countries (2013-2018)

7.2 China Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

7.3 Japan Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

7.4 Korea Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

7.5 India Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

7.6 Southeast Asia Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

8 South America Automotive Augmented Reality and Virtual Reality by Countries

8.1 South America Automotive Augmented Reality and Virtual Reality Sales, Revenue and Market Share by Countries

8.1.1 South America Automotive Augmented Reality and Virtual Reality Sales and Market Share by Countries (2013-2018)

8.1.2 South America Automotive Augmented Reality and Virtual Reality Revenue and Market Share by Countries (2013-2018)

8.2 Brazil Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

8.3 Argentina Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

8.4 Colombia Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

9 Middle East and Africa Automotive Augmented Reality and Virtual Reality by Countries

9.1 Middle East and Africa Automotive Augmented Reality and Virtual Reality Sales, Revenue and Market Share by Countries

9.1.1 Middle East and Africa Automotive Augmented Reality and Virtual Reality Sales and Market Share by Countries (2013-2018)

9.1.2 Middle East and Africa Automotive Augmented Reality and Virtual Reality Revenue and Market Share by Countries (2013-2018)

9.2 Saudi Arabia Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

9.3 UAE Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

9.4 Egypt Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

9.5 Nigeria Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

9.6 South Africa Automotive Augmented Reality and Virtual Reality Sales and Growth Rate (2013-2018)

10 Global Automotive Augmented Reality and Virtual Reality Market Segment by Type

10.1 Global Automotive Augmented Reality and Virtual Reality Sales, Revenue and Market Share by Type (2013-2018)

10.1.1 Global Automotive Augmented Reality and Virtual Reality Sales and Market Share by Type (2013-2018)

10.1.2 Global Automotive Augmented Reality and Virtual Reality Revenue and Market Share by Type (2013-2018)

10.2 AR Sales Growth and Price

10.2.1 Global AR Sales Growth (2013-2018)

10.2.2 Global AR Price (2013-2018)

10.3 VR Sales Growth and Price

10.3.1 Global VR Sales Growth (2013-2018)

10.3.2 Global VR Price (2013-2018)

11 Global Automotive Augmented Reality and Virtual Reality Market Segment by Application

11.1 Global Automotive Augmented Reality and Virtual Reality Sales Market Share by Application (2013-2018)

11.2 Passenger Vehicle Sales Growth (2013-2018)

11.3 Commercial Vehicle Sales Growth (2013-2018)

12 Automotive Augmented Reality and Virtual Reality Market Forecast (2018-2023)

12.1 Global Automotive Augmented Reality and Virtual Reality Sales, Revenue and Growth Rate (2018-2023)

12.2 Automotive Augmented Reality and Virtual Reality Market Forecast by Regions (2018-2023)

12.2.1 North America Automotive Augmented Reality and Virtual Reality Market Forecast (2018-2023)

12.2.2 Europe Automotive Augmented Reality and Virtual Reality Market Forecast (2018-2023)

12.2.3 Asia-Pacific Automotive Augmented Reality and Virtual Reality Market Forecast (2018-2023)

12.2.4 South America Automotive Augmented Reality and Virtual Reality Market Forecast (2018-2023)

12.2.5 Middle East and Africa Automotive Augmented Reality and Virtual Reality Market Forecast (2018-2023)

12.3 Automotive Augmented Reality and Virtual Reality Market Forecast by Type (2018-2023)

12.3.1 Global Automotive Augmented Reality and Virtual Reality Sales Forecast by Type (2018-2023)

12.3.2 Global Automotive Augmented Reality and Virtual Reality Market Share Forecast by Type (2018-2023)

12.4 Automotive Augmented Reality and Virtual Reality Market Forecast by Application (2018-2023)

12.4.1 Global Automotive Augmented Reality and Virtual Reality Sales Forecast by Application (2018-2023)

12.4.2 Global Automotive Augmented Reality and Virtual Reality Market Share Forecast by Application (2018-2023)

13 Sales Channel, Distributors, Traders and Dealers

13.1 Sales Channel

13.1.1 Direct Marketing

13.1.2 Indirect Marketing

13.1.3 Marketing Channel Future Trend

13.2 Distributors, Traders and Dealers

14 Research Findings and Conclusion

15 Appendix

15.1 Methodology

15.2 Data Source

List of Tables and Figures

Figure Automotive Augmented Reality and Virtual Reality Picture

Table Product Specifications of Automotive Augmented Reality and Virtual Reality

Figure Global Sales Market

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